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2020.2.2

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@peeweek peeweek released this 07 Feb 06:06
· 60 commits to master since this release
f1af433

Added

  • Added generic bool Manager.TryGet<T>(out T manager)
  • Added SimplePlayerInput to supersede KeyboardGamepadPlayerInput
  • Added new RandomManager and SetRandomSeedAction: Enables setting seeds for the UnityEngine.Random

Fixed

  • BEHAVIOR CHANGE/FIX : Managers are now initialized during BeforeSceneLoad both in editor and runtime to prevent behavior discrepancies and rare Resource.Load<>() issues.
  • DEPRECATED KeyboardGamepadPlayerInput as it did not work out of the box. The behaviour has been flagged as Obsolete and It will be removed in a later major version.
  • Updated Default Assets/FirstPersonCharacter.prefab in Startup Packages so it uses the new SimplePlayerInput