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Buff rocket launcher, 4 AP for DEagle & M79
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- Rocket Launcher had mostly vanilla avg dmg, which is the same since FO1, but it doesn't make sense since FO2 late game enemies have much higher HP
- Reduce AP cost for Rocket Launcher & Grenade Launcher to compensate for higher reload cost
- Reduce AP cost for DEagle but compensate with lower DMG to make it viable alternative as backup gun to .44 Magnum in mid-late game
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phobos2077 committed Jul 6, 2024
1 parent 7b82919 commit 2e01253
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Showing 16 changed files with 16 additions and 16 deletions.
6 changes: 3 additions & 3 deletions proto_src/items/ammo/00000008.yml
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Expand Up @@ -19,6 +19,6 @@ ammoData:
caliber: 1
quantity: 1
armorClassMod: 0
damageResistanceMod: 0
damageMult: 3
damageDiv: 2
damageResistanceMod: -10
damageMult: 5
damageDiv: 4
6 changes: 3 additions & 3 deletions proto_src/items/weapon/00000007.yml
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Expand Up @@ -18,14 +18,14 @@ inventoryFid: 117440519
soundId: '0'
weaponData:
animationCode: 10
minDamage: 45
maxDamage: 90
minDamage: 55
maxDamage: 110
damageType: DAMAGE_TYPE_EXPLOSION
maxRange1: 40
maxRange2: 0
projectilePid: 83886081
minStrength: 6
actionPointCost1: 6
actionPointCost1: 5
actionPointCost2: 0
criticalFailureType: 5
perk: PERK_WEAPON_LONG_RANGE
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6 changes: 3 additions & 3 deletions proto_src/items/weapon/00000018.yml
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Expand Up @@ -18,14 +18,14 @@ inventoryFid: 117440530
soundId: '0'
weaponData:
animationCode: 5
minDamage: 10
maxDamage: 18
minDamage: 8
maxDamage: 15
damageType: DAMAGE_TYPE_NORMAL
maxRange1: 22
maxRange2: 0
projectilePid: -1
minStrength: 4
actionPointCost1: 5
actionPointCost1: 4
actionPointCost2: 0
criticalFailureType: 2
perk: NONE
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2 changes: 1 addition & 1 deletion proto_src/items/weapon/00000300.yml
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Expand Up @@ -17,7 +17,7 @@ inventoryFid: 117440704
soundId: '0'
weaponData:
animationCode: 5
minDamage: 5
minDamage: 7
maxDamage: 12
damageType: DAMAGE_TYPE_NORMAL
maxRange1: 15
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2 changes: 1 addition & 1 deletion proto_src/items/weapon/00000313.yml
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Expand Up @@ -22,7 +22,7 @@ weaponData:
minDamage: 12
maxDamage: 18
damageType: DAMAGE_TYPE_NORMAL
maxRange1: 15
maxRange1: 16
maxRange2: 0
projectilePid: -1
minStrength: 5
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2 changes: 1 addition & 1 deletion proto_src/items/weapon/00000398.yml
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Expand Up @@ -20,7 +20,7 @@ weaponData:
minDamage: 12
maxDamage: 18
damageType: DAMAGE_TYPE_NORMAL
maxRange1: 15
maxRange1: 16
maxRange2: 0
projectilePid: -1
minStrength: 5
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6 changes: 3 additions & 3 deletions proto_src/items/weapon/00000404.yml
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Expand Up @@ -19,14 +19,14 @@ inventoryFid: 117440768
soundId: '0'
weaponData:
animationCode: 5
minDamage: 10
maxDamage: 18
minDamage: 8
maxDamage: 15
damageType: DAMAGE_TYPE_NORMAL
maxRange1: 22
maxRange2: 0
projectilePid: -1
minStrength: 4
actionPointCost1: 5
actionPointCost1: 4
actionPointCost2: 0
criticalFailureType: 2
perk: NONE
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2 changes: 1 addition & 1 deletion proto_src/items/weapon/00000630.yml
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Expand Up @@ -25,7 +25,7 @@ weaponData:
maxRange2: 0
projectilePid: 83886106
minStrength: 4
actionPointCost1: 5
actionPointCost1: 4
actionPointCost2: 0
criticalFailureType: 5
perk: NONE
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