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Merge branch 'master' of https://github.com/pioneerspacesim/pioneer i…
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…nto LUT-textures

# Conflicts:
#	data/shaders/opengl/gen-gas-giant-colour.frag
#	data/shaders/opengl/geosphere_terrain.frag
#	data/shaders/opengl/geosphere_terrain.vert
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fluffyfreak committed Oct 24, 2020
2 parents 28a559e + f0855a3 commit 6845347
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70 changes: 38 additions & 32 deletions CMakeSettings.json
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@@ -1,34 +1,40 @@
{
"configurations": [
{
"name": "x64-Debug",
"generator": "Ninja",
"configurationType": "Debug",
"inheritEnvironments": [ "msvc_x64_x64" ],
"buildRoot": "${projectDir}\\out\\build\\${name}",
"installRoot": "${projectDir}\\out\\install\\${name}",
"cmakeCommandArgs": "",
"buildCommandArgs": "",
"ctestCommandArgs": "",
"variables": []
},
{
"name": "x64-Release",
"generator": "Ninja",
"configurationType": "RelWithDebInfo",
"buildRoot": "${projectDir}\\out\\build\\${name}",
"installRoot": "${projectDir}\\out\\install\\${name}",
"cmakeCommandArgs": "",
"buildCommandArgs": "",
"ctestCommandArgs": "",
"inheritEnvironments": [ "msvc_x64_x64" ],
"variables": [
{
"configurations": [
{
"name": "CMAKE_BUILD_TYPE",
"value": "RelWithDebInfo",
"type": "STRING"
"name": "x64-Debug",
"generator": "Ninja",
"configurationType": "Debug",
"inheritEnvironments": [ "msvc_x64_x64" ],
"buildRoot": "${projectDir}\\out\\build\\${name}",
"installRoot": "${projectDir}\\out\\install\\${name}",
"cmakeCommandArgs": "",
"buildCommandArgs": "",
"ctestCommandArgs": "",
"variables": []
},
{
"name": "x64-Release",
"generator": "Ninja",
"configurationType": "Release",
"buildRoot": "${projectDir}\\out\\build\\${name}",
"installRoot": "${projectDir}\\out\\install\\${name}",
"cmakeCommandArgs": "",
"buildCommandArgs": "",
"ctestCommandArgs": "",
"inheritEnvironments": [ "msvc_x64_x64" ],
"variables": []
},
{
"name": "x64-Profiling",
"generator": "Ninja",
"configurationType": "RelWithDebInfo",
"buildRoot": "${projectDir}\\out\\build\\${name}",
"installRoot": "${projectDir}\\out\\install\\${name}",
"cmakeCommandArgs": "-DPROFILER_ENABLED=1",
"buildCommandArgs": "",
"ctestCommandArgs": "",
"inheritEnvironments": [ "msvc_x64_x64" ],
"variables": []
}
]
}
]
}
]
}
13 changes: 6 additions & 7 deletions COMPILING.txt
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Expand Up @@ -120,15 +120,14 @@ questions are welcome anytime.

3. Go to File->Open->CMake and select pioneer/CMakeLists.txt

4. If a Release build is desired, select 'Manage Configurations' under the build type,
which will default to x64-Debug and add x64-Release.
4. Select the appropriate build type (x64-Debug or x64-Release) under the configuration
drop down on the main toolbar, located next to the run button.

5. Select the appropriate build type.
5. Build the project (Build->Build All).

6. Buid the project (Build->Build All).

7. Pioneer can be run and debugged by selecting 'pioneer.exe' on the
'Select Startup Item' toolbar button, and then clicking run.
6. Pioneer can be run and debugged by selecting 'pioneer.exe' on the
'Select Startup Item' menu (click the small down arrow on the run button), and then clicking run.
Be sure to select 'pioneer.exe' and not 'pioneer.exe (install)'.


1.5 OS X - Homebrew
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18 changes: 18 additions & 0 deletions Changelog.txt
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@@ -1,3 +1,19 @@
October 2020
* New Features
* Ship-specific atmospheric pressure limits (#4958)
* Make thruster upgrades availabile based on tech level (#4956)

* Internal Changes
* Optimize body list container in Space.cpp (#4957)
* Use an offscreen buffer as the primary rendering target (#4974)
* Use Reverse-Z depth buffer, drop logZ hack (#4975)
* Add PlanetsGravity processor for GalaxyStats tool (#4971)
* Add theme color display/editor to debug menu (#4979)

* Fixes
* Fix Flight Log crashes (#4973)
* Update MSVC CMake configuration and instructions (#4980)

September 2020
* New Features
* Add external camera interpolation and spring (#4955)
Expand All @@ -6,6 +22,8 @@ September 2020
* Internal Changes
* Cleanup Renderer API to Remove Fixed-Function State (#4947)
* Add pigui handlers for PiGuiViews (#4952)
* Collapse PiGui namespaces, load pigui theme from Lua (#4963)
* Clean up Lua PiGui code, split into multiple modules (#4964)

* Fixes
* Show the ship's translated name in savegame stats (#4953)
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