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@Divide-By-0 look, it seems that it was intended that encoding function would check that the point being encoded isn't$(0:1:0)$ , but the check was only imitated across the code without actual implementation. This one improves error-handling w.r.t. current implementation, though it's the right moment to think about that check that isn't implemented.
Previously I only added that check that
c
isn't zero. Now the question should the points get that check too? (Also technologically I don't think encoding function is the best place for it; I guess it could be typed.)