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user.go
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package goroomlib
import "encoding/json"
type User struct {
id int
userId int
name string
joinedRooms map[string](*Room)
userProperties UserProperties
isConnected bool
}
type UserProperties struct {
IsAdmin bool `json:"isAdmin"`
}
func (u *User) Init(userProperties map[string]interface{}) {
u.joinedRooms = make(map[string]*Room)
if userProperties == nil || len(userProperties) == 0 {
userProperties = make(map[string]interface{})
userProperties["IsAdmin"] = false
}
jsonbody, err := json.Marshal(userProperties)
if err != nil {
return
}
u.userProperties = UserProperties{}
json.Unmarshal(jsonbody, &(u.userProperties))
}
func (u *User) GetId() int {
return u.id
}
func (u *User) GetUserId() int {
return u.id
}
func (u *User) GetName() string {
return u.name
}
func (u *User) SetIsConnected(isConnected bool) {
u.isConnected = isConnected
}
func (u *User) GetIsConnected() bool {
return u.isConnected
}
func (u *User) GetJoinedRooms() map[string]*Room {
return u.joinedRooms
}
func (u *User) AddRoom(r Room) map[string]*Room {
u.joinedRooms[r.GetRoomName()] = &r
return u.joinedRooms
}
func (u *User) RemoveRoom(r Room) map[string]*Room {
delete(u.GetJoinedRooms(), r.GetRoomName())
return u.joinedRooms
}
func (u *User) GetJoinedRoomByName(roomName string) (Room, bool) {
room, ok := u.GetJoinedRooms()[roomName]
return *room, ok
}
func (u *User) Remove() {
u.DisconnectUser()
}
func (u *User) DisconnectUser() {
for _, room := range u.joinedRooms {
(*room).RemoveUserFromRoom(*u)
}
}