Skip to content

hbldr: wait for bigapp to terminate before launching a new one #109

hbldr: wait for bigapp to terminate before launching a new one

hbldr: wait for bigapp to terminate before launching a new one #109

Workflow file for this run

name: Payload
on:
push:
paths-ignore:
- "**/*.md"
- '**/*.txt'
pull_request:
paths-ignore:
- "**/*.md"
- '**/*.txt'
workflow_dispatch:
jobs:
payload-build:
runs-on: ubuntu-latest
steps:
- name: Checkout SDK
uses: actions/checkout@v3
with:
repository: ps5-payload-dev/sdk
path: sdk
- name: Setup SDK
working-directory: sdk
run: |
sudo apt update
sudo apt install xxd clang-15 lld-15
make DESTDIR=${{ runner.tool_cache }}/ps5-payload-sdk clean install
echo PS5_PAYLOAD_SDK=${{ runner.tool_cache }}/ps5-payload-sdk >> $GITHUB_ENV
- name: Checkout
uses: actions/checkout@v3
- name: Build
run: |
bash libmicrohttpd.sh
make clean all
- name: Upload
uses: actions/upload-artifact@v3
with:
name: Payload
path: ./websrv.elf
if-no-files-found: error
- name: Upload Launcher
uses: actions/upload-artifact@v3
with:
name: Launcher
path: ./homebrew/IV9999-FAKE00000_00-HOMEBREWLOADER01.pkg
if-no-files-found: error