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Deploying to doxygen from @ b3dec88 🚀
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pschatzmann committed Oct 28, 2024
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280 changes: 130 additions & 150 deletions _codec_m_p3_helix_8h_source.html

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263 changes: 147 additions & 116 deletions _meta_data_filter_8h_source.html

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1 change: 1 addition & 0 deletions annotated.html
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<tr id="row_0_333_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classaudio__tools_1_1_memory_stream.html" target="_self">MemoryStream</a></td><td class="desc">A simple <a class="el" href="classaudio__tools_1_1_stream.html">Stream</a> implementation which is backed by allocated memory </td></tr>
<tr id="row_0_334_" style="display:none;"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_0_334_" class="arrow" onclick="toggleFolder('0_334_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classaudio__tools_1_1_meta_data_filter.html" target="_self">MetaDataFilter</a></td><td class="desc">Class which filters out <a class="el" href="structaudio__tools_1_1_i_d3v1.html">ID3v1</a> and <a class="el" href="structaudio__tools_1_1_meta_data_filter_1_1_i_d3v2.html" title="ID3 verion 2 TAG Header (10 bytes)">ID3v2</a> Metadata and provides only the audio data to the decoder </td></tr>
<tr id="row_0_334_0_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structaudio__tools_1_1_meta_data_filter_1_1_i_d3v2.html" target="_self">ID3v2</a></td><td class="desc">ID3 verion 2 TAG Header (10 bytes) </td></tr>
<tr id="row_0_334_1_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structaudio__tools_1_1_meta_data_filter_1_1_range.html" target="_self">Range</a></td><td class="desc">Metadata range </td></tr>
<tr id="row_0_335_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classaudio__tools_1_1_meta_data_i_c_y.html" target="_self">MetaDataICY</a></td><td class="desc">Icecast/Shoutcast Metadata Handling. Metadata class which splits the data into audio and metadata. The result is provided via callback methods. see <a href="https://www.codeproject.com/Articles/11308/SHOUTcast-Stream-Ripper">https://www.codeproject.com/Articles/11308/SHOUTcast-Stream-Ripper</a> </td></tr>
<tr id="row_0_336_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classaudio__tools_1_1_meta_data_i_d3.html" target="_self">MetaDataID3</a></td><td class="desc">Simple ID3 <a class="el" href="class_meta.html" title="minimial implementtion of Meta which just ignores the data">Meta</a> Data Parser which supports ID3 V1 and V2 and implements the <a class="el" href="classaudio__tools_1_1_stream.html">Stream</a> interface. You just need to set the callback(s) to receive the result and copy the audio data to this stream </td></tr>
<tr id="row_0_337_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classaudio__tools_1_1_meta_data_i_d3_base.html" target="_self">MetaDataID3Base</a></td><td class="desc">ID3 <a class="el" href="class_meta.html" title="minimial implementtion of Meta which just ignores the data">Meta</a> Data Common Functionality </td></tr>
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17 changes: 9 additions & 8 deletions classaudio__tools_1_1_audio_info_source.html
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17 changes: 9 additions & 8 deletions classaudio__tools_1_1_audio_info_support.html
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17 changes: 9 additions & 8 deletions classaudio__tools_1_1_audio_output.html
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