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ASCII Graphics Library

As of now, the library only seeks to provide basic drawing functions, but I plan to be able render .obj files as well as have 3d scenes to render.

(This is my first time writing a library as well as using Git/Github, advice and criticism is appreciated :))

Roadmap: 2D Structs and Functions: 🟒 [Might have memory safety issues somewhere though]

3D Structs and Functions: 🟑 [Can only render spheres with flat lighting as of now; scenes are also currently unchangeable after initialization] [Lighting is in progress]

Raytracer: 🟑 [Renders flat spheres, probably has a memory leak, will check with valgrind at some point] [Implementing light next, then general polygon rendering]

UI: πŸ”΄ [πŸ™‚πŸ™‚πŸ™‚]

Docs: πŸ”΄ [Minimal library anyway, docs should be easy (totally) (mhm)]

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ascii graphics library that outputs to terminal

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