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Assets: can search with absolute path or from current working directory #485

Assets: can search with absolute path or from current working directory

Assets: can search with absolute path or from current working directory #485

Workflow file for this run

name: "Vulkan"
# Test that Vulkan builds work
on:
workflow_dispatch:
pull_request:
push:
# https://sdk.lunarg.com/sdk/download/1.3.268.0/windows/VulkanSDK-1.3.268.0-Installer.exe
jobs:
build:
name: Vulkan
runs-on: ${{ matrix.platform }}
strategy:
fail-fast: false
matrix:
window_backend: [Glfw, Sdl, Both]
platform: [windows-latest, macos-latest, ubuntu-latest]
# platform: [windows-latest, ubuntu-latest]
steps:
- uses: actions/checkout@v4
with:
submodules: true
- name: apt install xorg-dev libglfw3-dev libsdl2-dev libfreetype-dev (ubuntu only)
if: ${{ matrix.platform == 'ubuntu-latest' }}
run: sudo apt-get update && sudo apt-get install -y xorg-dev libglfw3-dev libsdl2-dev libfreetype-dev
- name: Install Vulkan Sdk Win
if: ${{ matrix.platform == 'windows-latest' }}
shell: powershell
run: |
Invoke-WebRequest -Uri "https://github.com/ocornut/imgui/files/3789205/vulkan-sdk-1.1.121.2.zip" -OutFile vulkan-sdk-1.1.121.2.zip
Expand-Archive -Path vulkan-sdk-1.1.121.2.zip
echo "VULKAN_SDK=$(pwd)\vulkan-sdk-1.1.121.2\" >>${env:GITHUB_ENV}
- name: Install Vulkan Sdk macOS
if: ${{ matrix.platform == 'macos-latest' }}
shell: bash
run: |
wget -q https://github.com/pthom/hello_imgui/releases/download/v1.0.0/VulkanSDK_1.3.268.1_macos.tgz
tar xfz VulkanSDK_1.3.268.1_macos.tgz
echo "VULKAN_SDK=$(pwd)/VulkanSDK/1.3.268.1/macOS" >> $GITHUB_ENV
- name: Build and install
shell: bash
run: |
mkdir build
cd build
if [ "${{ matrix.window_backend }}" = "Glfw" ]; then
cmake .. -DHELLOIMGUI_USE_GLFW3=ON -DHELLOIMGUI_HAS_VULKAN=ON -DHELLOIMGUI_DOWNLOAD_FREETYPE_IF_NEEDED=ON -DCMAKE_BUILD_TYPE=Release;
fi
if [ "${{ matrix.window_backend }}" = "Sdl" ]; then
cmake .. -DHELLOIMGUI_USE_SDL2=ON -DHELLOIMGUI_HAS_VULKAN=ON -DHELLOIMGUI_DOWNLOAD_FREETYPE_IF_NEEDED=ON -DCMAKE_BUILD_TYPE=Release;
fi
if [ "${{ matrix.window_backend }}" = "Both" ]; then
cmake .. -DHELLOIMGUI_USE_GLFW3=ON -DHELLOIMGUI_USE_SDL2=ON -DHELLOIMGUI_HAS_VULKAN=ON -DHELLOIMGUI_DOWNLOAD_FREETYPE_IF_NEEDED=ON -DCMAKE_BUILD_TYPE=Release;
fi
cmake --build . -j 3