Assets: can search with absolute path or from current working directory #496
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name: "Automate" | |
# Run an app with automation thanks to imgui_test_engine, and ensure it works. | |
# i.e. the graphic app is launched, some buttons are clicked, and the app exits with a success code. | |
on: | |
workflow_dispatch: | |
pull_request: | |
push: | |
jobs: | |
build: | |
name: Automate | |
runs-on: ${{ matrix.platform }} | |
strategy: | |
fail-fast: false | |
matrix: | |
platform: [ubuntu-latest, windows-latest] | |
# platform: [windows-latest, ubuntu-latest] | |
# this does not work under macos-latest (may be "Off-screen Mesa" could help) | |
steps: | |
- uses: actions/checkout@v4 | |
with: | |
submodules: true | |
- name: apt install libglfw3-dev xorg-dev libfreetype-dev (ubuntu only) | |
if: ${{ matrix.platform == 'ubuntu-latest' }} | |
run: sudo apt-get update && sudo apt-get install -y xorg-dev libglfw3-dev libfreetype-dev | |
- name: Install & Start Xvfb (ubuntu only) | |
if: ${{ matrix.platform == 'ubuntu-latest' }} | |
run: | | |
sudo apt-get install -y xvfb | |
Xvfb :99 & | |
echo "DISPLAY=:99.0" >> $GITHUB_ENV | |
- name: Build | |
shell: bash | |
run: | | |
cd .github/ci_automation_tests | |
mkdir build | |
cd build | |
cmake .. -DCMAKE_BUILD_TYPE=Release -DHELLOIMGUI_WIN32_NO_CONSOLE=OFF -DHELLOIMGUI_WIN32_AUTO_WINMAIN=OFF -DHELLOIMGUI_DOWNLOAD_FREETYPE_IF_NEEDED=ON | |
cmake --build . -j 3 --config Release | |
- name: install mesa OpenGL software renderer (windows only) | |
shell: bash | |
if: ${{ matrix.platform == 'windows-latest' }} | |
run: | | |
# Download the archive | |
curl -L -O https://github.com/pal1000/mesa-dist-win/releases/download/23.1.9/mesa3d-23.1.9-release-msvc.7z | |
# Extract the archive using 7-zip which is preinstalled on the GitHub Actions Windows runner | |
7z x mesa3d-23.1.9-release-msvc.7z -omesa3d | |
# Optionally move/copy the required DLLs to the directory of your executable | |
# For this example, I'll assume your executable is in '.github/ci_automation_tests/build' | |
# Copy the opengl32.dll to your executable directory | |
cp mesa3d/x64/*.* .github/ci_automation_tests/build/Release | |
# - name: Setup interactive tmate session | |
# uses: mxschmitt/action-tmate@v3 | |
- name: Run Automation Test (windows) | |
shell: bash | |
if: ${{ matrix.platform == 'windows-latest' }} | |
run: | | |
cd .github/ci_automation_tests/build/Release | |
# Run the application, but don't exit the script even if it fails | |
# Under windows, the app works well a local machine and on GitHub CI | |
# However it ends with a segfault on Github CI, althought it did run to the end. | |
# Let's detect this via an old-style hack. | |
./ci_automation_test_app.exe || true | |
# Now check for the success file | |
if [[ ! -f ci_automation_test_app_success.txt ]]; then | |
echo "Error: ci_automation_test_app_success.txt not found!" | |
exit 1 | |
fi | |
- name: Run Automation Test (nixes) | |
shell: bash | |
if: ${{ matrix.platform != 'windows-latest' }} | |
run: | | |
cd .github/ci_automation_tests/build | |
./ci_automation_test_app | |