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layer rendering options added
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selmaVH1 authored and DelazJ committed Dec 17, 2023
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Expand Up @@ -157,6 +157,26 @@ To view the data you can open |new3DMap| :guilabel:`New 3D map view`.

3D Map View

From the :guilabel:`Symbology` tab, you can also set some options that
invariably act on all features of the layer:

* :guilabel:`Maximum error`: This parameter determines the level of detail
displayed in the 3D model. Similar to point clouds, 3D tiles
often contain more information than necessary for visual representation.
By adjusting this setting, you control the balance between display density
and rendering speed. A larger value (e.g., 5 mm) may introduce noticeable
gaps between elements, while a smaller value (e.g., 0.1 mm) could lead to
the rendering of an excessive number of details, potentially slowing down
the rendering process. Different units can be selected to tailor the setting
to your specific needs.
* :guilabel:`Opacity`: Adjust the visibility of the underlying layer on the
map canvas using this tool. Use slider to tailor the visibility
of your scene layer according to your preferences. Alternatively, specify the
exact percentage of visibility through the menu next to the slider.
* :guilabel:`Blending mode`: You can achieve special rendering effects with these tools
that you may previously only know from graphics programs.
The pixels of your overlaying and underlaying layers are mixed through the settings
described in :ref:`blend-modes`.

.. _3dtiles3dviewmenu:

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