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3nids committed Dec 11, 2024
1 parent 3f7f228 commit 3ad60be
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Showing 108 changed files with 76 additions and 256 deletions.
1 change: 0 additions & 1 deletion python/3d/auto_generated/lights/qgslightsource.sip.in
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Expand Up @@ -24,7 +24,6 @@ Base class for light sources in 3d scenes.
#include "qgslightsource.h"
%End
public:

virtual ~QgsLightSource();

virtual Qgis::LightSourceType type() const = 0;
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Expand Up @@ -12,7 +12,7 @@


enum class QgsMaterialSettingsRenderingTechnique
{
{
Triangles,
Lines,
InstancedPoints,
Expand Down Expand Up @@ -40,7 +40,6 @@ Context settings for a material.
#include "qgsabstractmaterialsettings.h"
%End
public:

bool isSelected() const;
%Docstring
Returns ``True`` if the material should represent a selected state.
Expand Down Expand Up @@ -113,7 +112,6 @@ Abstract base class for material settings.
}
%End
public:

virtual ~QgsAbstractMaterialSettings();

virtual QString type() const = 0;
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Expand Up @@ -28,7 +28,6 @@ with three color components: ambient, diffuse and specular.
#include "qgsgoochmaterialsettings.h"
%End
public:

QgsGoochMaterialSettings();

virtual QString type() const;
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2 changes: 0 additions & 2 deletions python/3d/auto_generated/materials/qgsmaterialregistry.sip.in
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Expand Up @@ -28,7 +28,6 @@ Stores metadata about one 3D material settings class.
#include "qgsmaterialregistry.h"
%End
public:

QgsMaterialSettingsAbstractMetadata( const QString &type, const QString &visibleName, const QIcon &icon = QIcon() );
%Docstring
Constructor for QgsMaterialSettingsAbstractMetadata, with the specified ``type`` and ``visibleName``.
Expand Down Expand Up @@ -88,7 +87,6 @@ Qgs3D.materialRegistry().
#include "qgsmaterialregistry.h"
%End
public:

QgsMaterialRegistry();
~QgsMaterialRegistry();

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Expand Up @@ -27,7 +27,6 @@ A PBR metal rough shading material used for rendering.
#include "qgsmetalroughmaterialsettings.h"
%End
public:

QgsMetalRoughMaterialSettings();

virtual QString type() const;
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Expand Up @@ -28,7 +28,6 @@ Null shading material used for rendering models and scenes with native textures.
#include "qgsnullmaterialsettings.h"
%End
public:

QgsNullMaterialSettings();

virtual QString type() const;
Expand All @@ -49,7 +48,6 @@ Returns a new instance of QgsNullMaterialSettings.

virtual QMap<QString, QString> toExportParameters() const;


};


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Expand Up @@ -26,7 +26,6 @@ with three color components: ambient, diffuse and specular.
#include "qgsphongmaterialsettings.h"
%End
public:

QgsPhongMaterialSettings();

virtual QString type() const;
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Expand Up @@ -27,7 +27,6 @@ A phong shading model with diffuse texture map.
#include "qgsphongtexturedmaterialsettings.h"
%End
public:

QgsPhongTexturedMaterialSettings();

virtual QString type() const;
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Expand Up @@ -28,7 +28,6 @@ Basic shading material used for rendering simple lines as solid line components.
#include "qgssimplelinematerialsettings.h"
%End
public:

QgsSimpleLineMaterialSettings();

virtual QString type() const;
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7 changes: 1 addition & 6 deletions python/3d/auto_generated/processing/qgs3dalgorithms.sip.in
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Expand Up @@ -9,7 +9,7 @@



class Qgs3DAlgorithms: QgsProcessingProvider
class Qgs3DAlgorithms : QgsProcessingProvider
{
%Docstring(signature="appended")
QGIS 3D processing algorithm provider.
Expand All @@ -19,7 +19,6 @@ QGIS 3D processing algorithm provider.
#include "qgs3dalgorithms.h"
%End
public:

Qgs3DAlgorithms( QObject *parent = 0 );
%Docstring
Constructor for Qgs3DAlgorithms.
Expand All @@ -39,14 +38,10 @@ Constructor for Qgs3DAlgorithms.


protected:

virtual void loadAlgorithms();


};



/************************************************************************
* This file has been generated automatically from *
* *
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1 change: 0 additions & 1 deletion python/3d/auto_generated/qgs3d.sip.in
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Expand Up @@ -24,7 +24,6 @@ related to 3D classes.
%End
public:


static Qgs3D *instance();
%Docstring
Returns a pointer to the singleton instance.
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2 changes: 0 additions & 2 deletions python/3d/auto_generated/qgs3dmapcanvas.sip.in
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Expand Up @@ -37,7 +37,6 @@ Qgs3DMapCanvas is a convenience wrapper to simplify the creation of a 3D window
#include "qgs3dmapcanvas.h"
%End
public:

Qgs3DMapCanvas();
~Qgs3DMapCanvas();

Expand All @@ -58,7 +57,6 @@ Returns access to the view's camera controller. Returns ``None`` if the scene ha


protected:

virtual void showEvent( QShowEvent *e );

%Docstring
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2 changes: 1 addition & 1 deletion python/3d/auto_generated/qgs3dmapscene.sip.in
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Expand Up @@ -132,7 +132,7 @@ it may be useful to temporarily disable scene updates.
.. versionadded:: 3.40
%End

static QMap< QString, Qgs3DMapScene * > openScenes() /Deprecated/;
static QMap<QString, Qgs3DMapScene *> openScenes() /Deprecated/;
%Docstring
Returns a map of 3D map scenes (by name) open in the QGIS application.

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1 change: 0 additions & 1 deletion python/3d/auto_generated/qgs3dmapsettings.sip.in
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Expand Up @@ -28,7 +28,6 @@ Definition of the world.
#include "qgs3dmapsettings.h"
%End
public:

Qgs3DMapSettings();
Qgs3DMapSettings( const Qgs3DMapSettings &other );
~Qgs3DMapSettings();
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3 changes: 0 additions & 3 deletions python/3d/auto_generated/qgs3dtypes.sip.in
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Expand Up @@ -25,7 +25,6 @@ Defines enumerations and other auxiliary types for QGIS 3D
#include "qgs3dtypes.h"
%End
public:

enum CullingMode
{
NoCulling,
Expand All @@ -41,8 +40,6 @@ Defines enumerations and other auxiliary types for QGIS 3D
Main3DRenderer,
Selected3DRenderer,
};


};

/************************************************************************
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Expand Up @@ -26,7 +26,6 @@ a single tile for the whole layer, for count=3 there will be 16 tiles.
#include "qgsabstractvectorlayer3drenderer.h"
%End
public:

int zoomLevelsCount() const;
%Docstring
Returns number of zoom levels. One zoom level means there will be one tile.
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1 change: 0 additions & 1 deletion python/3d/auto_generated/qgscameracontroller.sip.in
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Expand Up @@ -23,7 +23,6 @@ Object that controls camera movement based on user input
#include "qgscameracontroller.h"
%End
public:

~QgsCameraController();


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1 change: 0 additions & 1 deletion python/3d/auto_generated/qgscamerapose.sip.in
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Expand Up @@ -30,7 +30,6 @@ The pose is defined with the following parameters:
#include "qgscamerapose.h"
%End
public:

QgsVector3D centerPoint() const;
%Docstring
Returns center point (towards which point the camera is looking)
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1 change: 0 additions & 1 deletion python/3d/auto_generated/qgslayoutitem3dmap.sip.in
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Expand Up @@ -43,7 +43,6 @@ Implements support of 3D map views in print layouts
}
%End
public:

QgsLayoutItem3DMap( QgsLayout *layout /TransferThis/ );
%Docstring
Constructor for QgsLayoutItem3DMap, with the specified parent ``layout``.
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1 change: 0 additions & 1 deletion python/3d/auto_generated/qgsrulebased3drenderer.sip.in
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Expand Up @@ -57,7 +57,6 @@ Similar to rule-based 2D renderer and rule-based labeling, it allows specificati
#include "qgsrulebased3drenderer.h"
%End
public:

typedef QList<QgsRuleBased3DRenderer::Rule *> RuleList;
typedef QHash<const QgsRuleBased3DRenderer::Rule *, QgsFeature3DHandler *> RuleToHandlerMap;

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Expand Up @@ -11,7 +11,6 @@




class QgsTiledSceneLayer3DRendererMetadata : Qgs3DRendererAbstractMetadata
{
%Docstring(signature="appended")
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3 changes: 1 addition & 2 deletions python/3d/auto_generated/symbols/qgsline3dsymbol.sip.in
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Expand Up @@ -25,7 +25,6 @@ class QgsLine3DSymbol : QgsAbstract3DSymbol /NoDefaultCtors/
#include "qgsline3dsymbol.h"
%End
public:

QgsLine3DSymbol();
~QgsLine3DSymbol();

Expand All @@ -44,7 +43,7 @@ Caller takes ownership of the returned symbol.

virtual void readXml( const QDomElement &elem, const QgsReadWriteContext &context );

virtual QList< Qgis::GeometryType > compatibleGeometryTypes() const;
virtual QList<Qgis::GeometryType> compatibleGeometryTypes() const;

virtual void setDefaultPropertiesFromLayer( const QgsVectorLayer *layer );

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3 changes: 2 additions & 1 deletion python/3d/auto_generated/symbols/qgspoint3dsymbol.sip.in
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Expand Up @@ -50,7 +50,7 @@ Caller takes ownership of the returned symbol.

virtual void readXml( const QDomElement &elem, const QgsReadWriteContext &context );

virtual QList< Qgis::GeometryType > compatibleGeometryTypes() const;
virtual QList<Qgis::GeometryType> compatibleGeometryTypes() const;

virtual void setDefaultPropertiesFromLayer( const QgsVectorLayer *layer );

Expand Down Expand Up @@ -196,6 +196,7 @@ Sets transform for individual objects represented by the symbol
Returns transform for billboards
%End


private:
QgsPoint3DSymbol &operator=( const QgsPoint3DSymbol & );
};
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Expand Up @@ -27,7 +27,6 @@ class QgsPointCloud3DSymbol : QgsAbstract3DSymbol /Abstract/
#include "qgspointcloud3dsymbol.h"
%End
public:

enum RenderingStyle
{
// Do not render anything
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2 changes: 1 addition & 1 deletion python/3d/auto_generated/symbols/qgspolygon3dsymbol.sip.in
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Expand Up @@ -37,7 +37,7 @@ class QgsPolygon3DSymbol : QgsAbstract3DSymbol /NoDefaultCtors/

virtual void readXml( const QDomElement &elem, const QgsReadWriteContext &context );

virtual QList< Qgis::GeometryType > compatibleGeometryTypes() const;
virtual QList<Qgis::GeometryType> compatibleGeometryTypes() const;

virtual void setDefaultPropertiesFromLayer( const QgsVectorLayer *layer );

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Expand Up @@ -24,7 +24,6 @@ Base class for light sources in 3d scenes.
#include "qgslightsource.h"
%End
public:

virtual ~QgsLightSource();

virtual Qgis::LightSourceType type() const = 0;
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Expand Up @@ -12,7 +12,7 @@


enum class QgsMaterialSettingsRenderingTechnique /BaseType=IntEnum/
{
{
Triangles,
Lines,
InstancedPoints,
Expand Down Expand Up @@ -40,7 +40,6 @@ Context settings for a material.
#include "qgsabstractmaterialsettings.h"
%End
public:

bool isSelected() const;
%Docstring
Returns ``True`` if the material should represent a selected state.
Expand Down Expand Up @@ -113,7 +112,6 @@ Abstract base class for material settings.
}
%End
public:

virtual ~QgsAbstractMaterialSettings();

virtual QString type() const = 0;
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Expand Up @@ -28,7 +28,6 @@ with three color components: ambient, diffuse and specular.
#include "qgsgoochmaterialsettings.h"
%End
public:

QgsGoochMaterialSettings();

virtual QString type() const;
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Expand Up @@ -28,7 +28,6 @@ Stores metadata about one 3D material settings class.
#include "qgsmaterialregistry.h"
%End
public:

QgsMaterialSettingsAbstractMetadata( const QString &type, const QString &visibleName, const QIcon &icon = QIcon() );
%Docstring
Constructor for QgsMaterialSettingsAbstractMetadata, with the specified ``type`` and ``visibleName``.
Expand Down Expand Up @@ -88,7 +87,6 @@ Qgs3D.materialRegistry().
#include "qgsmaterialregistry.h"
%End
public:

QgsMaterialRegistry();
~QgsMaterialRegistry();

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Expand Up @@ -27,7 +27,6 @@ A PBR metal rough shading material used for rendering.
#include "qgsmetalroughmaterialsettings.h"
%End
public:

QgsMetalRoughMaterialSettings();

virtual QString type() const;
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Expand Up @@ -28,7 +28,6 @@ Null shading material used for rendering models and scenes with native textures.
#include "qgsnullmaterialsettings.h"
%End
public:

QgsNullMaterialSettings();

virtual QString type() const;
Expand All @@ -49,7 +48,6 @@ Returns a new instance of QgsNullMaterialSettings.

virtual QMap<QString, QString> toExportParameters() const;


};


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Expand Up @@ -26,7 +26,6 @@ with three color components: ambient, diffuse and specular.
#include "qgsphongmaterialsettings.h"
%End
public:

QgsPhongMaterialSettings();

virtual QString type() const;
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Expand Up @@ -27,7 +27,6 @@ A phong shading model with diffuse texture map.
#include "qgsphongtexturedmaterialsettings.h"
%End
public:

QgsPhongTexturedMaterialSettings();

virtual QString type() const;
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Expand Up @@ -28,7 +28,6 @@ Basic shading material used for rendering simple lines as solid line components.
#include "qgssimplelinematerialsettings.h"
%End
public:

QgsSimpleLineMaterialSettings();

virtual QString type() const;
Expand Down
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