Releases: random-geek/meshport
Releases · random-geek/meshport
v0.2.3
What's Changed
- Add Blender 4.x compatibility for materials.py by @ChaoticByte in #13
v0.2.2
v0.2.1: Various plantlike fixes
- Added wallmounted support for plantlike nodes.
- Fixed a crash when exporting
plantlike_rooted
nodes. - Fixed texturing of leveled plantlike nodes.
- Fixed an issue with Blender caused by zero-height leveled plantlike nodes.
v0.2.0
Meshport v0.2.0 brings a number of much-needed features and improvements:
- Added a Meshport Area Selector tool to quickly select areas.
- Added marker entities for area corners and boundaries.
- Added support for more drawtypes (
liquid
,flowingliquid
,plantlike
,plantlike_rooted
). glasslike_framed
nodes are now exported properly.- The cubic node priority system has been improved; certain cubic faces are now offset slightly to improve accuracy.
- Added support for certain visual features, including
visual_scale
,degrotate
, and animated textures. - Added translation support.
- Improved
materials.py
script, added a line to change materials' alpha blend mode. - Significant code quality improvements
v0.1.1
- Fix nonexistent function
v0.1.0: Allow specifying filename (#1)
* Allow specifying filename * Update README