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Releases: random-geek/meshport

v0.2.3

30 May 04:07
b6dc83b
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What's Changed

v0.2.2

02 Jan 00:21
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  • Updated materials.py for Blender 3.0 and better forward-compatibility (see #9).

v0.2.1: Various plantlike fixes

09 Aug 06:28
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  • Added wallmounted support for plantlike nodes.
  • Fixed a crash when exporting plantlike_rooted nodes.
  • Fixed texturing of leveled plantlike nodes.
  • Fixed an issue with Blender caused by zero-height leveled plantlike nodes.

v0.2.0

14 Jul 21:03
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Meshport v0.2.0 brings a number of much-needed features and improvements:

  • Added a Meshport Area Selector tool to quickly select areas.
  • Added marker entities for area corners and boundaries.
  • Added support for more drawtypes (liquid, flowingliquid, plantlike, plantlike_rooted).
  • glasslike_framed nodes are now exported properly.
  • The cubic node priority system has been improved; certain cubic faces are now offset slightly to improve accuracy.
  • Added support for certain visual features, including visual_scale, degrotate, and animated textures.
  • Added translation support.
  • Improved materials.py script, added a line to change materials' alpha blend mode.
  • Significant code quality improvements

v0.1.1

11 May 21:17
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  • Fix nonexistent function

v0.1.0: Allow specifying filename (#1)

06 Aug 20:15
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* Allow specifying filename

* Update README