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Adding build-ubuntu.yml workflow to xcode project.
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razterizer committed Sep 22, 2024
1 parent 1404317 commit 52dfa40
Showing 1 changed file with 10 additions and 0 deletions.
10 changes: 10 additions & 0 deletions Termin8or.xcodeproj/project.pbxproj
Original file line number Diff line number Diff line change
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07FDE97E2CA0C0F700116BA7 /* Rectangle_tests.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = Rectangle_tests.h; sourceTree = "<group>"; };
07FDE97F2CA0C4E100116BA7 /* build_unit_tests.sh */ = {isa = PBXFileReference; lastKnownFileType = text.script.sh; path = build_unit_tests.sh; sourceTree = "<group>"; };
07FDE9802CA0C4E100116BA7 /* unit_tests.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = unit_tests.cpp; sourceTree = "<group>"; };
07FDE9822CA0C75C00116BA7 /* build-ubuntu.yml */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.yaml; name = "build-ubuntu.yml"; path = ".github/workflows/build-ubuntu.yml"; sourceTree = "<group>"; };
/* End PBXFileReference section */

/* Begin PBXFrameworksBuildPhase section */
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children = (
0739D9BF2BA2229100964E96 /* LICENSE */,
0760B6F02B9CEABC0032CACD /* README.md */,
07FDE9812CA0C72000116BA7 /* workflows */,
070BE6892B406FB2009D9BFB /* GameEngine.h */,
07043C6F2B05240D00834CED /* ASCII_Fonts.h */,
070BE68F2B445908009D9BFB /* fonts */,
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path = Tests;
sourceTree = "<group>";
};
07FDE9812CA0C72000116BA7 /* workflows */ = {
isa = PBXGroup;
children = (
07FDE9822CA0C75C00116BA7 /* build-ubuntu.yml */,
);
name = workflows;
sourceTree = "<group>";
};
/* End PBXGroup section */

/* Begin PBXHeadersBuildPhase section */
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