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fgnm committed Apr 18, 2024
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[1.5.0]
- Scene Editor addon with a whole sweet of features bellow
- Scenes and Prefabs
- Importer for 9patch files
- ECS like GameObject/Component system
- File explorer
- Property system to edit individual components and other property holders
- Game Object templates
- Transform system, and useful gizmos
- Support for nested objects
- Support for particle effects, and linking to TLS
- Metadata system for each asset
- Multiple camera system, and camera previews
- First legacy version
- Update libGDX to 1.12.1
- Move editor to ANGLE with many performance improvements
- Update Spine runtime to 4.1
- Refactor the gradle structure with new package to avoid conflicts
- Make BVB working again with a stand alone runtime
- Fix compatibility with web backends
- Allow to import again exported particles
- Support pooling particles
- A lot of bug fixes and stability improvements

[1.4.2]
- Material Module for 2D/3D preview of shader code output
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