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.idea | ||
*.iml | ||
**/msvc/ipch | ||
**/msvc/Debug* | ||
**/msvc/Release* | ||
**/msvc/.vs* | ||
**/msvc/*.sdf | ||
**/msvc/*.opensdf | ||
**/msvc/*.user | ||
**/msvc/*.suo | ||
**/msvc/*.aps | ||
**/msvc/*.pch | ||
**/msvc/*.txt | ||
**/msvc/*.db | ||
**/*.log |
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HLSDK = cssdk | ||
METAMOD = metamod | ||
M_INCLUDE = include | ||
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NAME = resemiclip | ||
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COMPILER = /opt/intel/bin/icpc | ||
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OBJECTS = src/precompiled.cpp src/h_export.cpp src/gamedll_api.cpp src/engine_rehlds_api.cpp \ | ||
src/meta_api.cpp src/main.cpp src/config.cpp cssdk/public/interface.cpp | ||
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LINK = -static-intel -static-libgcc -no-intel-extensions | ||
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OPT_FLAGS = -O3 -msse3 -ipo -no-prec-div -fp-model fast=2 -funroll-loops -fomit-frame-pointer -fno-stack-protector | ||
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INCLUDE = -I. -I$(M_INCLUDE)/ -I$(HLSDK)/common -I$(HLSDK)/dlls -I$(HLSDK)/engine \ | ||
-I$(HLSDK)/game_shared -I$(HLSDK)/pm_shared -I$(HLSDK)/public -I$(METAMOD) | ||
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BIN_DIR = Release | ||
CFLAGS = $(OPT_FLAGS) | ||
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CFLAGS += -g -DNDEBUG -Dlinux -D__linux__ -D__USE_GNU -D_vsnprintf=vsnprintf -std=c++0x -shared -wd147,274 -fasm-blocks -m32 | ||
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OBJ_LINUX := $(OBJECTS:%.c=$(BIN_DIR)/%.o) | ||
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$(BIN_DIR)/%.o: %.c | ||
$(COMPILER) $(INCLUDE) $(CFLAGS) -o $@ -c $< | ||
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all: | ||
mkdir -p $(BIN_DIR) | ||
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$(MAKE) $(NAME) && strip -x $(BIN_DIR)/$(NAME)_mm_i386.so | ||
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$(NAME): $(OBJ_LINUX) | ||
$(COMPILER) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -o$(BIN_DIR)/$(NAME)_mm_i386.so | ||
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check: | ||
cppcheck $(INCLUDE) --quiet --max-configs=100 -D__linux__ -DNDEBUG . | ||
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debug: | ||
$(MAKE) all DEBUG=false | ||
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default: all | ||
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clean: | ||
rm -rf Release/*.o | ||
rm -rf Release/$(NAME)_mm_i386.so |
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# ReSemiclip |
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#pragma once | ||
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#include "maintypes.h" | ||
#include "interface.h" | ||
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class IGameServerData : public IBaseInterface { | ||
public: | ||
virtual ~IGameServerData() { }; | ||
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virtual void WriteDataRequest(const void *buffer, int bufferSize) = 0; | ||
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virtual int ReadDataResponse(void *data, int len) = 0; | ||
}; | ||
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#define GAMESERVERDATA_INTERFACE_VERSION "GameServerData001" |
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//--------------------------------------------------------------------------- | ||
// | ||
// S c r i p t e d S e q u e n c e s | ||
// | ||
//--------------------------------------------------------------------------- | ||
#ifndef _INCLUDE_SEQUENCE_H_ | ||
#define _INCLUDE_SEQUENCE_H_ | ||
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#ifndef _DEF_BYTE_ | ||
typedef unsigned char byte; | ||
#endif | ||
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//--------------------------------------------------------------------------- | ||
// client_textmessage_t | ||
//--------------------------------------------------------------------------- | ||
typedef struct client_textmessage_s | ||
{ | ||
int effect; | ||
byte r1, g1, b1, a1; // 2 colors for effects | ||
byte r2, g2, b2, a2; | ||
float x; | ||
float y; | ||
float fadein; | ||
float fadeout; | ||
float holdtime; | ||
float fxtime; | ||
const char *pName; | ||
const char *pMessage; | ||
} client_textmessage_t; | ||
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//-------------------------------------------------------------------------- | ||
// sequenceDefaultBits_e | ||
// | ||
// Enumerated list of possible modifiers for a command. This enumeration | ||
// is used in a bitarray controlling what modifiers are specified for a command. | ||
//--------------------------------------------------------------------------- | ||
enum sequenceModifierBits | ||
{ | ||
SEQUENCE_MODIFIER_EFFECT_BIT = (1 << 1), | ||
SEQUENCE_MODIFIER_POSITION_BIT = (1 << 2), | ||
SEQUENCE_MODIFIER_COLOR_BIT = (1 << 3), | ||
SEQUENCE_MODIFIER_COLOR2_BIT = (1 << 4), | ||
SEQUENCE_MODIFIER_FADEIN_BIT = (1 << 5), | ||
SEQUENCE_MODIFIER_FADEOUT_BIT = (1 << 6), | ||
SEQUENCE_MODIFIER_HOLDTIME_BIT = (1 << 7), | ||
SEQUENCE_MODIFIER_FXTIME_BIT = (1 << 8), | ||
SEQUENCE_MODIFIER_SPEAKER_BIT = (1 << 9), | ||
SEQUENCE_MODIFIER_LISTENER_BIT = (1 << 10), | ||
SEQUENCE_MODIFIER_TEXTCHANNEL_BIT = (1 << 11), | ||
}; | ||
typedef enum sequenceModifierBits sequenceModifierBits_e ; | ||
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//--------------------------------------------------------------------------- | ||
// sequenceCommandEnum_e | ||
// | ||
// Enumerated sequence command types. | ||
//--------------------------------------------------------------------------- | ||
enum sequenceCommandEnum_ | ||
{ | ||
SEQUENCE_COMMAND_ERROR = -1, | ||
SEQUENCE_COMMAND_PAUSE = 0, | ||
SEQUENCE_COMMAND_FIRETARGETS, | ||
SEQUENCE_COMMAND_KILLTARGETS, | ||
SEQUENCE_COMMAND_TEXT, | ||
SEQUENCE_COMMAND_SOUND, | ||
SEQUENCE_COMMAND_GOSUB, | ||
SEQUENCE_COMMAND_SENTENCE, | ||
SEQUENCE_COMMAND_REPEAT, | ||
SEQUENCE_COMMAND_SETDEFAULTS, | ||
SEQUENCE_COMMAND_MODIFIER, | ||
SEQUENCE_COMMAND_POSTMODIFIER, | ||
SEQUENCE_COMMAND_NOOP, | ||
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SEQUENCE_MODIFIER_EFFECT, | ||
SEQUENCE_MODIFIER_POSITION, | ||
SEQUENCE_MODIFIER_COLOR, | ||
SEQUENCE_MODIFIER_COLOR2, | ||
SEQUENCE_MODIFIER_FADEIN, | ||
SEQUENCE_MODIFIER_FADEOUT, | ||
SEQUENCE_MODIFIER_HOLDTIME, | ||
SEQUENCE_MODIFIER_FXTIME, | ||
SEQUENCE_MODIFIER_SPEAKER, | ||
SEQUENCE_MODIFIER_LISTENER, | ||
SEQUENCE_MODIFIER_TEXTCHANNEL, | ||
}; | ||
typedef enum sequenceCommandEnum_ sequenceCommandEnum_e; | ||
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//--------------------------------------------------------------------------- | ||
// sequenceCommandType_e | ||
// | ||
// Typeerated sequence command types. | ||
//--------------------------------------------------------------------------- | ||
enum sequenceCommandType_ | ||
{ | ||
SEQUENCE_TYPE_COMMAND, | ||
SEQUENCE_TYPE_MODIFIER, | ||
}; | ||
typedef enum sequenceCommandType_ sequenceCommandType_e; | ||
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//--------------------------------------------------------------------------- | ||
// sequenceCommandMapping_s | ||
// | ||
// A mapping of a command enumerated-value to its name. | ||
//--------------------------------------------------------------------------- | ||
typedef struct sequenceCommandMapping_ sequenceCommandMapping_s; | ||
struct sequenceCommandMapping_ | ||
{ | ||
sequenceCommandEnum_e commandEnum; | ||
const char* commandName; | ||
sequenceCommandType_e commandType; | ||
}; | ||
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//--------------------------------------------------------------------------- | ||
// sequenceCommandLine_s | ||
// | ||
// Structure representing a single command (usually 1 line) from a | ||
// .SEQ file entry. | ||
//--------------------------------------------------------------------------- | ||
typedef struct sequenceCommandLine_ sequenceCommandLine_s; | ||
struct sequenceCommandLine_ | ||
{ | ||
int commandType; // Specifies the type of command | ||
client_textmessage_t clientMessage; // Text HUD message struct | ||
char* speakerName; // Targetname of speaking entity | ||
char* listenerName; // Targetname of entity being spoken to | ||
char* soundFileName; // Name of sound file to play | ||
char* sentenceName; // Name of sentences.txt to play | ||
char* fireTargetNames; // List of targetnames to fire | ||
char* killTargetNames; // List of targetnames to remove | ||
float delay; // Seconds 'till next command | ||
int repeatCount; // If nonzero, reset execution pointer to top of block (N times, -1 = infinite) | ||
int textChannel; // Display channel on which text message is sent | ||
int modifierBitField; // Bit field to specify what clientmessage fields are valid | ||
sequenceCommandLine_s* nextCommandLine; // Next command (linked list) | ||
}; | ||
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//--------------------------------------------------------------------------- | ||
// sequenceEntry_s | ||
// | ||
// Structure representing a single command (usually 1 line) from a | ||
// .SEQ file entry. | ||
//--------------------------------------------------------------------------- | ||
typedef struct sequenceEntry_ sequenceEntry_s; | ||
struct sequenceEntry_ | ||
{ | ||
char* fileName; // Name of sequence file without .SEQ extension | ||
char* entryName; // Name of entry label in file | ||
sequenceCommandLine_s* firstCommand; // Linked list of commands in entry | ||
sequenceEntry_s* nextEntry; // Next loaded entry | ||
qboolean isGlobal; // Is entry retained over level transitions? | ||
}; | ||
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//--------------------------------------------------------------------------- | ||
// sentenceEntry_s | ||
// Structure representing a single sentence of a group from a .SEQ | ||
// file entry. Sentences are identical to entries in sentences.txt, but | ||
// can be unique per level and are loaded/unloaded with the level. | ||
//--------------------------------------------------------------------------- | ||
typedef struct sentenceEntry_ sentenceEntry_s; | ||
struct sentenceEntry_ | ||
{ | ||
char* data; // sentence data (ie "We have hostiles" ) | ||
sentenceEntry_s* nextEntry; // Next loaded entry | ||
qboolean isGlobal; // Is entry retained over level transitions? | ||
unsigned int index; // this entry's position in the file. | ||
}; | ||
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//-------------------------------------------------------------------------- | ||
// sentenceGroupEntry_s | ||
// Structure representing a group of sentences found in a .SEQ file. | ||
// A sentence group is defined by all sentences with the same name, ignoring | ||
// the number at the end of the sentence name. Groups enable a sentence | ||
// to be picked at random across a group. | ||
//-------------------------------------------------------------------------- | ||
typedef struct sentenceGroupEntry_ sentenceGroupEntry_s; | ||
struct sentenceGroupEntry_ | ||
{ | ||
char* groupName; // name of the group (ie CT_ALERT ) | ||
unsigned int numSentences; // number of sentences in group | ||
sentenceEntry_s* firstSentence; // head of linked list of sentences in group | ||
sentenceGroupEntry_s* nextEntry; // next loaded group | ||
}; | ||
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//--------------------------------------------------------------------------- | ||
// Function declarations | ||
//--------------------------------------------------------------------------- | ||
sequenceEntry_s* SequenceGet( const char* fileName, const char* entryName ); | ||
void Sequence_ParseFile( const char* fileName, qboolean isGlobal ); | ||
void Sequence_OnLevelLoad( const char* mapName ); | ||
sentenceEntry_s* SequencePickSentence( const char *groupName, int pickMethod, int *picked ); | ||
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#endif // _INCLUDE_SEQUENCE_H_ |
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