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1.3.1
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reonZ committed Jul 26, 2024
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9 changes: 9 additions & 0 deletions CHANGELOG.md
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# 1.3.1

- `Persistent HUD`:
- action shortcuts that don't have a self-effect will now use their parent feat icon (if it isn't one of the default ones)
- no longer auto-fill ammunition consumables for NPCs (those aren't clickable shortcuts)
- `Token Toolip`:
- revert only ever showing the small version of the tooltip when a `Token HUD` is currently visible or the hovbered token is the persistent actor's
- fixed NPCs not being able to use the focus slider in the `Spells` sidebar

# 1.3.0

- this is a system `6.1.2` release
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6 changes: 3 additions & 3 deletions module.json
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],
"compatibility": {
"minimum": "12.329",
"verified": "12.329",
"verified": "12.330",
"maximum": "12"
},
"version": "1.3.0",
"version": "1.3.1",
"url": "https://github.com/reonZ/pf2e-hud",
"readme": "https://github.com/reonZ/pf2e-hud/blob/master/README.md",
"manifest": "https://raw.githubusercontent.com/reonZ/pf2e-hud/master/module.json",
"download": "https://github.com/reonZ/pf2e-hud/releases/download/1.3.0/module.zip",
"download": "https://github.com/reonZ/pf2e-hud/releases/download/1.3.1/module.zip",
"changelog": "https://github.com/reonZ/pf2e-hud/blob/master/CHANGELOG.md",
"bugs": "https://github.com/reonZ/pf2e-hud/issues",
"styles": [
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