Skip to content

Commit

Permalink
0.14.0
Browse files Browse the repository at this point in the history
  • Loading branch information
reonZ committed Jul 3, 2024
1 parent e9ad7f8 commit d42fcb8
Show file tree
Hide file tree
Showing 2 changed files with 28 additions and 3 deletions.
27 changes: 26 additions & 1 deletion CHANGELOG.md
Original file line number Diff line number Diff line change
@@ -1,3 +1,28 @@
# 0.14.0

- IMPORTANT:
- this release requires you to update `PF2e Dailies` to version `3.5.3` if used in your world
- changes have been made to the data-structure of skills shortcuts, you will need to replace the existing ones
- added `Show Notes` functionality for NPCs
- added `Use Resolve Point` functionality for Characters (added a tooltip for the `R` btn)
- added perception and perception actions to the `Skills` sidebar
- added implementation for the `Extras` sidebar
- everything is functional except the `Recall Knowledge` action
- the `Initiative` select is not persistent, it doesn't modify the value saved on the actor and is only used for the next initiative roll from the sidebar
- macros are saved on the world actor for unlinked actors and are shared between all tokens
- `Persistent HUD`:
- added a variants dialog for skill/statistic actions when right clicking on the roll button
- can change the associated statistic
- can add/remove the agile trait behaviour for rolls that have a MAP
- can change the DC value for rolls with a defined DC
- the `Auto-Set Actor` behaviour has changed, it is now "smarter"
- manually set actor will override any other behaviour (it will never change regardless of the auto-set option)
- if the persistent actor is supposed to change but leads to no actor, it will automatically revert to the user assigned actor
- this can happen for instance when the current combatant/selected token isn't owned or an invalid actor
- it can also happen when un-selecting a token while using the `On Token Selection` option
- similar behaviour will happen when manually un-setting the actor, it will first try to look at the currently selected token/current combatant and then for the user assigned actor.
- fixed action shortcut opening the action popup instead of running the toolbelt macro

# 0.13.0

- added a `Send to Chat` button to the item popup
Expand All @@ -16,7 +41,7 @@
- added a new `Hide Untrained` setting to hide skill actions that require a character to be proficient when they are not
- added skill actions and their variants to the skills sidebar (lore skills are on standby for now)
- added `Follow the Expert` to the skills sidebar
- improved the margins of the differnt headers and items
- improved the margins of the different headers and items
- `Token HUD`:
- added the attack sidebar icon to the `Hazard` and `Army` HUD next to level (though the army one is unusable for now)
- removed sidebars panel from `Hazard` actors
Expand Down
4 changes: 2 additions & 2 deletions module.json
Original file line number Diff line number Diff line change
Expand Up @@ -16,11 +16,11 @@
"verified": "12.328",
"maximum": "12"
},
"version": "0.13.0",
"version": "0.14.0",
"url": "https://github.com/reonZ/pf2e-hud",
"readme": "https://github.com/reonZ/pf2e-hud/blob/master/README.md",
"manifest": "https://raw.githubusercontent.com/reonZ/pf2e-hud/master/module.json",
"download": "https://github.com/reonZ/pf2e-hud/releases/download/0.13.0/module.zip",
"download": "https://github.com/reonZ/pf2e-hud/releases/download/0.14.0/module.zip",
"changelog": "https://github.com/reonZ/pf2e-hud/blob/master/CHANGELOG.md",
"bugs": "https://github.com/reonZ/pf2e-hud/issues",
"styles": [
Expand Down

0 comments on commit d42fcb8

Please sign in to comment.