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PoseModelStateSpace: Reintroduce Cartesian interpolation
The problem with potential jumps due to Cartesian interpolation in principle remains, which is a dilemma of the current design: - We do need Cartesian interpolation to reduce the risk of state rejection due to a failing path constraint, which currently cannot be checked during interpolation. - Ideally, we would do joint interpolation and only resort to Cartesian interpolation if the path constraint is violated, i.e. follow a similar approach as in #3618. However, this would require access to the path constraint...
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