Releases: rinnocenti/innocenti-openlock
Releases · rinnocenti/innocenti-openlock
Last Version for 0.7.x Series
0.3.51 v0.3.51 Bug Fix
Open Sesame
New Struture
v0.2.0
- Restructuring of the source code [RECOMMENDED EDITING THE LOCKS]
- Now separate the Check, Disarm and Open Loot macros [NEW MACROS - MANDATORY UPDATE]
- Find traps now has 2 checks with different CDs (passive and active)
- Now to check a trap it is also possible to choose between a perception check or an investigation check.
- Now it has a threshold so that the thieves' tools can break, it is also used to break the lock if the strength test is greater than the CD + Threshold;
- FIX - Changes in chat message views;
- FIX - chat messages are now displayed after the dice roll (if the dice-so-nice module is active);
- Updated to FVTT v0.7.7
bug fix key locks
- bug fix for lock with keys for locks and others checks fix
Distance Max
- Added maximum distance for interaction with the lock / trap
- Added maximum distance to test players' perception
Trap Chests v0.1.2
Update and pre release
Trap Chests
Creates a way to check traps and open locks on looting!
Initial version for testing.