This is in no way a complete project but it was a fun proof of concept. Feel free to use the code, but it would be nice to mention it's source.
It was more a trial from my side to convert an existing C++ project to C# and to see how it performs when it works inside oy Unity.
Find here the YouTube video for it: https://www.youtube.com/watch?v=k7vWfsOyqOY