BoostUp is a 3D game created using Unity, inspired by the lessons from the Udemy course "Complete C# Unity Game Developer 3D". This project allowed me to practice and enhance my Unity and C# skills through hands-on experience in game development.
Link for the game: https://sharemygame.com/@RonItzik/ron-s-boostup-game
Physics-Based Movement: The game leverages physics calculations to create realistic and smooth movement for game objects.
Collision Handling: The game includes robust collision detection and response, with specific sequences triggered by different types of collisions (e.g., success, crash).
Advanced C# Programming: This project significantly improved my proficiency in C# for game development, focusing on script-based movement, control, and collision handling.
Unity Skills: Gained practical experience with Unity's physics engine, particle systems, and scene management, contributing to the overall development of a fully functional game.
A : Rotate left
D : Rotate right
C: Disable collison (Used for Debug)
L: Next level
Space: Thrust upwards
Navigate through challenging levels, avoid obstacles, and manage your thrust to reach the end point without crashing.