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ru edited this page Sep 14, 2010 · 4 revisions

Milestones

Tuesday 16. March (1st base)

  • Everyone has repository set up and is ready to start

Thursday 18. March

  • A running MCTS player (single threaded) (Árni)

Monday 22. March

  • First version of single agent player
  • First version of state hashing

Tuesday 23. March (2nd base)

  • A running heuristic player (handling 2 agents)
  • A preliminary multi-threaded MCTS player with move ordering (Árni)
  • A running MCTS player (single threaded) (RV)
    • Chose moves by UCT formula
    • One node per simulation
  • A limited version of reasoning engine (handling some subset of GDL)

Tuesday 30. March (3rd base)

  • Stable build created that includes all features (that compile)

Tuesday 31. March

  • The big night, time for Casanova to suit up.