A series of examples with the goal of building a foundational knowledge of wgpu which can then be used to understand how Bevy's renderer (built on top of wgpu) works.
The triangle example is a minimal example that integrates with winit to display a window and render a triangle.
Bevy uses winit in a much more complex way but this example should provide some basis for understanding the winit event handling in bevy_winit
.