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Implement PartialEq/Eq for SliceInfo #689
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looks good. If the indices are equal, then D1::NDIM and D2::NDIM should be too, and don't need to be checked
@@ -295,6 +295,25 @@ pub struct SliceInfo<T: ?Sized, D: Dimension> { | |||
indices: T, | |||
} | |||
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impl<T1, D1, T2, D2> PartialEq<SliceInfo<T2, D2>> for SliceInfo<T1, D1> |
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Why are D1
and D2
allowed to be different types? If D1 != D2
, the SliceInfo
instances are guaranteed to be unequal. I would think it would be more useful to catch that case at compile time instead of waiting until runtime.
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What if one is Dyn?
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Oh, right, I forgot that it's possible to create SliceInfo
instances without using the s![]
macro.
There's still some question in my mind, though, whether SliceInfo<T1, D1>
and SliceInfo<T2, D2>
should be considered equal (if their contents are equal) even if D1
and D2
are different. Both of these interpretations make sense to me:
-
They should be equal because they will slice arrays in the same way (same indices and resulting shape).
-
They should be unequal because the arrays resulting from slicing will have a different dimension types.
Since both interpretations make sense, I'd prefer to avoid the ambiguity by requiring D1
and D2
to be the same in the PartialEq
impl. If someone wants to compare the contents of SliceInfo
instances with different dimension types, they can just use info1.as_ref() == info2.as_ref()
.
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I wonder why we encourage this constant .as_ref() calling. ("This is not how conversion traits are supposed to be used, and it's fragile" is the short story).
We should add a method to them, if it's intended that you convert them like this in open code (not as part of converting function arguments).
@aldanor I think you'd use this code in your project? can you tell us what choice for the Dyn question makes sense for the use case you've seen? |
Noticed that
SliceInfo
doesn't implement equality ops, has it been overlooked?Not sure about the
D
parameter, if the indices are the same, do we consider slice info to be equal, regardless of dimension types?