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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio Version 16 | ||
VisualStudioVersion = 16.0.31205.134 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GenshinLauncher", "GenshinLauncher\GenshinLauncher.csproj", "{1FD9D824-ABEC-4E60-A3E1-549EE95A4EF3}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{1FD9D824-ABEC-4E60-A3E1-549EE95A4EF3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{1FD9D824-ABEC-4E60-A3E1-549EE95A4EF3}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{1FD9D824-ABEC-4E60-A3E1-549EE95A4EF3}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{1FD9D824-ABEC-4E60-A3E1-549EE95A4EF3}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {BAFD00F7-07BB-4242-8643-2F64B50D0C0C} | ||
EndGlobalSection | ||
EndGlobal |
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<Application x:Class="GenshinLauncher.App" | ||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" | ||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" | ||
xmlns:local="clr-namespace:GenshinLauncher" | ||
xmlns:s="https://github.com/canton7/Stylet" | ||
xmlns:ui="http://schemas.modernwpf.com/2019"> | ||
<Application.Resources> | ||
<ResourceDictionary> | ||
<ResourceDictionary.MergedDictionaries> | ||
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<s:ApplicationLoader> | ||
<s:ApplicationLoader.Bootstrapper> | ||
<local:Bootstrapper /> | ||
</s:ApplicationLoader.Bootstrapper> | ||
</s:ApplicationLoader> | ||
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<ui:ThemeResources /> | ||
<ui:XamlControlsResources /> | ||
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<ui:IntellisenseResources Source="/ModernWpf;component/DesignTime/DesignTimeResources.xaml" /> | ||
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</ResourceDictionary.MergedDictionaries> | ||
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<Style TargetType="ui:SimpleStackPanel"> | ||
<Setter Property="Spacing" Value="10" /> | ||
<Style.Resources> | ||
<Style TargetType="ComboBox" BasedOn="{StaticResource {x:Type ComboBox}}"> | ||
<Setter Property="MinWidth" Value="200" /> | ||
</Style> | ||
<Style TargetType="TextBox" BasedOn="{StaticResource {x:Type TextBox}}"> | ||
<Setter Property="MinWidth" Value="200" /> | ||
</Style> | ||
<Style TargetType="Button" BasedOn="{StaticResource {x:Type Button}}"> | ||
<Setter Property="MinWidth" Value="125" /> | ||
</Style> | ||
</Style.Resources> | ||
</Style> | ||
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</ResourceDictionary> | ||
</Application.Resources> | ||
</Application> |
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using System.Windows; | ||
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namespace GenshinLauncher | ||
{ | ||
/// <summary> | ||
/// Interaction logic for App.xaml | ||
/// </summary> | ||
public partial class App : Application | ||
{ | ||
} | ||
} |
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using System.Windows; | ||
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[assembly: ThemeInfo( | ||
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located | ||
//(used if a resource is not found in the page, | ||
// or application resource dictionaries) | ||
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located | ||
//(used if a resource is not found in the page, | ||
// app, or any theme specific resource dictionaries) | ||
)] |
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using System.Diagnostics; | ||
using System.Windows; | ||
using System.Windows.Documents; | ||
using System.Windows.Navigation; | ||
using GenshinLauncher.ViewModels; | ||
using Stylet; | ||
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namespace GenshinLauncher | ||
{ | ||
public class Bootstrapper : Bootstrapper<MainWindowViewModel> | ||
{ | ||
protected override void Configure() | ||
{ | ||
// Make Hyperlinks handle themselves | ||
EventManager.RegisterClassHandler( | ||
typeof(Hyperlink), Hyperlink.RequestNavigateEvent, | ||
new RequestNavigateEventHandler((_, e) => | ||
{ | ||
var url = e.Uri.ToString(); | ||
Process.Start(new ProcessStartInfo(url) | ||
{ | ||
UseShellExecute = true | ||
}); | ||
}) | ||
); | ||
} | ||
} | ||
} |
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<Weavers xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="FodyWeavers.xsd"> | ||
<PropertyChanged /> | ||
</Weavers> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema"> | ||
<!-- This file was generated by Fody. Manual changes to this file will be lost when your project is rebuilt. --> | ||
<xs:element name="Weavers"> | ||
<xs:complexType> | ||
<xs:all> | ||
<xs:element name="PropertyChanged" minOccurs="0" maxOccurs="1"> | ||
<xs:complexType> | ||
<xs:attribute name="InjectOnPropertyNameChanged" type="xs:boolean"> | ||
<xs:annotation> | ||
<xs:documentation>Used to control if the On_PropertyName_Changed feature is enabled.</xs:documentation> | ||
</xs:annotation> | ||
</xs:attribute> | ||
<xs:attribute name="TriggerDependentProperties" type="xs:boolean"> | ||
<xs:annotation> | ||
<xs:documentation>Used to control if the Dependent properties feature is enabled.</xs:documentation> | ||
</xs:annotation> | ||
</xs:attribute> | ||
<xs:attribute name="EnableIsChangedProperty" type="xs:boolean"> | ||
<xs:annotation> | ||
<xs:documentation>Used to control if the IsChanged property feature is enabled.</xs:documentation> | ||
</xs:annotation> | ||
</xs:attribute> | ||
<xs:attribute name="EventInvokerNames" type="xs:string"> | ||
<xs:annotation> | ||
<xs:documentation>Used to change the name of the method that fires the notify event. This is a string that accepts multiple values in a comma separated form.</xs:documentation> | ||
</xs:annotation> | ||
</xs:attribute> | ||
<xs:attribute name="CheckForEquality" type="xs:boolean"> | ||
<xs:annotation> | ||
<xs:documentation>Used to control if equality checks should be inserted. If false, equality checking will be disabled for the project.</xs:documentation> | ||
</xs:annotation> | ||
</xs:attribute> | ||
<xs:attribute name="CheckForEqualityUsingBaseEquals" type="xs:boolean"> | ||
<xs:annotation> | ||
<xs:documentation>Used to control if equality checks should use the Equals method resolved from the base class.</xs:documentation> | ||
</xs:annotation> | ||
</xs:attribute> | ||
<xs:attribute name="UseStaticEqualsFromBase" type="xs:boolean"> | ||
<xs:annotation> | ||
<xs:documentation>Used to control if equality checks should use the static Equals method resolved from the base class.</xs:documentation> | ||
</xs:annotation> | ||
</xs:attribute> | ||
<xs:attribute name="SuppressWarnings" type="xs:boolean"> | ||
<xs:annotation> | ||
<xs:documentation>Used to turn off build warnings from this weaver.</xs:documentation> | ||
</xs:annotation> | ||
</xs:attribute> | ||
<xs:attribute name="SuppressOnPropertyNameChangedWarning" type="xs:boolean"> | ||
<xs:annotation> | ||
<xs:documentation>Used to turn off build warnings about mismatched On_PropertyName_Changed methods.</xs:documentation> | ||
</xs:annotation> | ||
</xs:attribute> | ||
</xs:complexType> | ||
</xs:element> | ||
</xs:all> | ||
<xs:attribute name="VerifyAssembly" type="xs:boolean"> | ||
<xs:annotation> | ||
<xs:documentation>'true' to run assembly verification (PEVerify) on the target assembly after all weavers have been executed.</xs:documentation> | ||
</xs:annotation> | ||
</xs:attribute> | ||
<xs:attribute name="VerifyIgnoreCodes" type="xs:string"> | ||
<xs:annotation> | ||
<xs:documentation>A comma-separated list of error codes that can be safely ignored in assembly verification.</xs:documentation> | ||
</xs:annotation> | ||
</xs:attribute> | ||
<xs:attribute name="GenerateXsd" type="xs:boolean"> | ||
<xs:annotation> | ||
<xs:documentation>'false' to turn off automatic generation of the XML Schema file.</xs:documentation> | ||
</xs:annotation> | ||
</xs:attribute> | ||
</xs:complexType> | ||
</xs:element> | ||
</xs:schema> |
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<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop"> | ||
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<PropertyGroup> | ||
<OutputType>WinExe</OutputType> | ||
<TargetFramework>netcoreapp3.1</TargetFramework> | ||
<UseWPF>true</UseWPF> | ||
<LangVersion>latest</LangVersion> | ||
<ApplicationManifest>app.manifest</ApplicationManifest> | ||
<Authors>sabihoshi</Authors> | ||
<Copyright /> | ||
<PackageLicenseFile>LICENSE.md</PackageLicenseFile> | ||
<PackageProjectUrl></PackageProjectUrl> | ||
<RepositoryUrl>https://github.com/sabihoshi/GenshinLauncher</RepositoryUrl> | ||
<Description>A Genshin Impact launcher with more options in Modern Fluent UI.</Description> | ||
<ApplicationIcon>GenshinImpactIcon.ico</ApplicationIcon> | ||
</PropertyGroup> | ||
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<ItemGroup> | ||
<PackageReference Include="CliWrap" Version="3.3.2" /> | ||
<PackageReference Include="ModernWpfUI" Version="0.9.4" /> | ||
<PackageReference Include="PropertyChanged.Fody" Version="3.3.3" /> | ||
<PackageReference Include="Stylet" Version="1.3.6" /> | ||
</ItemGroup> | ||
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<ItemGroup> | ||
<None Include="..\LICENSE.md"> | ||
<Pack>True</Pack> | ||
<PackagePath></PackagePath> | ||
</None> | ||
</ItemGroup> | ||
</Project> |
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namespace GenshinLauncher.Models | ||
{ | ||
public enum Quality | ||
{ | ||
Default, | ||
Fastest, | ||
Fast, | ||
Simple, | ||
Good, | ||
Beautiful, | ||
Fantastic, | ||
Console | ||
} | ||
} |
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using System.Linq; | ||
using System.Threading.Tasks; | ||
using CliWrap; | ||
using Stylet; | ||
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namespace GenshinLauncher.ViewModels | ||
{ | ||
public class MainWindowViewModel : Screen | ||
{ | ||
public MainWindowViewModel() | ||
{ | ||
Quality = new(); | ||
Resolution = Resolution.Presets.Last(); | ||
} | ||
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public bool Fullscreen { get; set; } = true; | ||
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public bool Borderless { get; set; } | ||
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public Command Client => Cli.Wrap(GenshinLocation); | ||
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public QualityViewModel Quality { get; } | ||
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public Resolution Resolution { get; set; } | ||
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public string Title { get; } = "Genshin Impact Launcher"; | ||
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public string GenshinLocation { get; set; } = | ||
@"C:\Program Files\Genshin Impact\Genshin Impact Game\GenshinImpact.exe"; | ||
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public async Task<CommandResult> LaunchSelector() => | ||
await Client.WithArguments("-show-screen-selector") | ||
.ExecuteAsync(); | ||
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public void LaunchGame() | ||
{ | ||
var client = Client | ||
.WithArguments(args => args | ||
.Add("-screen-width").Add(Resolution.Width) | ||
.Add("-screen-height").Add(Resolution.Height) | ||
.Add("-screen-fullscreen").Add(Fullscreen ? 1 : 0)); | ||
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if (Borderless) | ||
client = client.WithArguments(args => args | ||
.Add("-popupwindow")); | ||
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if (Quality.SelectedQuality != Models.Quality.Default) | ||
client = client.WithArguments(args => args | ||
.Add("-screen-quality").Add(Quality.SelectedQuality)); | ||
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_ = client.ExecuteAsync(); | ||
} | ||
} | ||
} |
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using GenshinLauncher.Models; | ||
using Stylet; | ||
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namespace GenshinLauncher.ViewModels | ||
{ | ||
public class QualityViewModel : Screen | ||
{ | ||
public IEnumerable<Quality> Qualities { get; } = Enum.GetValues(typeof(Quality)).Cast<Quality>(); | ||
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public Quality SelectedQuality { get; set; } = Quality.Default; | ||
} | ||
} |
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using System.Collections.Generic; | ||
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namespace GenshinLauncher.ViewModels | ||
{ | ||
public class Resolution | ||
{ | ||
public static List<Resolution> Presets = new() | ||
{ | ||
new(640, 480), | ||
new(720, 400), | ||
new(720, 480), | ||
new(800, 600), | ||
new(1024, 768), | ||
new(1152, 864), | ||
new(1280, 720), | ||
new(1280, 800), | ||
new(1280, 960), | ||
new(1280, 1024), | ||
new(1336, 768), | ||
new(1600, 900), | ||
new(1680, 1050), | ||
new(1920, 1080) | ||
}; | ||
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public Resolution(int width, int height) | ||
{ | ||
Width = width; | ||
Height = height; | ||
} | ||
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public int Width { get; set; } | ||
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public int Height { get; set; } | ||
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public override string ToString() => $"{Width}x{Height}"; | ||
} | ||
} |
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