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[ObjectsPerceptionManager] fix poi reasoning
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sarthou committed Sep 18, 2024
1 parent 52d5543 commit 267933e
Showing 1 changed file with 4 additions and 1 deletion.
5 changes: 4 additions & 1 deletion src/Perception/Managers/ObjectsPerceptionManager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -257,11 +257,14 @@ namespace owds {
}
} // object with pois but none in the fov
else // object with no pois in the fov should be put in no_data and erased if pois are in the fov of another module
object_is_consider_with_no_poi = true;
{
//object_is_consider_with_no_poi = true;
}
}
else // object has no pois
object_is_consider_with_no_poi = true;
}

if(object_is_consider_with_no_poi)
{
no_data_objects.emplace(object.first, object.second);
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