Experimental UI to improve desktop mouse interaction speed. You can see video of these techniques
This repo contains Java, Flash and ActionScript source code for a few experiments in desktop menu efficiency. While Pie menus are faster to use than linear menus because the distance to travel is small than linear menus, users have to re-learn the locations of menus items around a circle. The main design driver here was to preserve the time-saving capacity of Pie menus, while maintaining the learnability of the current linear menu.
This early example feels pretty rough, but definitely preserves the existing muscle memory by simply mirroring the menu location. It turns out it's just like a more awkward right-click so in the end not the best idea.
Another illsutration of the float menu concept, here showing a button rather than a menu. The concept is a little faster here than the float menu, but experimental data show that it was far slower than the linear menu.
This idea proved to be both faster than right click menus, and more learnable than pie menus. As a design it balances speed and learnability