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Enable default wadautodetect, add LogWadUsage
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seedee committed Jul 9, 2024
1 parent 0094acb commit 8cb9fac
Showing 1 changed file with 3 additions and 2 deletions.
5 changes: 3 additions & 2 deletions src/sdhlt/sdHLCSG/csg.h
Original file line number Diff line number Diff line change
Expand Up @@ -47,7 +47,7 @@

#define DEFAULT_CLIPNAZI false

#define DEFAULT_WADAUTODETECT false
#define DEFAULT_WADAUTODETECT true //Already true in settings.cfg, why not here? //seedee


#define DEFAULT_SCALESIZE -1.0 //dont scale
Expand Down Expand Up @@ -232,12 +232,13 @@ extern void TextureAxisFromPlane(const plane_t* const pln, vec3_t xv, vec3_t
extern void LoadMapFile(const char* const filename);

//=============================================================================
// textures.c
// textures.cpp

typedef std::deque< std::string >::iterator WadInclude_i;
extern std::deque< std::string > g_WadInclude; // List of substrings to wadinclude

extern void WriteMiptex();
extern void LogWadUsage(wadpath_t* currentwad, int nummiptex);
extern int TexinfoForBrushTexture(const plane_t* const plane, brush_texture_t* bt, const vec3_t origin
);
extern const char *GetTextureByNumber_CSG(int texturenumber);
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