Author: | Stefan Eletzhofer |
---|---|
Date: | 1995 or so |
This repository contains some very old borland pascal code I wrote back in my very early days. This was all prior to my "real" education in computer science, so keep your brown paper bags ready ... :)
- 3D
- Early 3D graphics experiments.
- BGI
- SuperVGA BGI driver by Thomas Design, see below
- BIN
- I have no idea, sorry.
- COREWARS
- A core wars implementation
- FINITEL
- Some experiment for a physics simulation.
- GAUSS
- A gauss solver.
- LAGERBER
- A simple mechanics solver.
- LIB
- Some libraries.
- LOGIK
- A logic simulator.
- PARTIKEL
- A particle system.
- QBIST
- A graphics demo program, most probably inspired by Scientific American "Computer Fun" series articles.
- QUELL
- Some implementations for "Computer Kurzweil" problems
- RAY
- A ray tracer.
- REC_TRA
- Another ray tracer.
- SNIPP
- Pascal snippets, not coede by me, but in PD.
- SYMB
- Mostly empty :)
- UNITS
- Contains a SVGA driver unit -- probably derived work.
- UBUNGEN
- Contains one assignment solution from my first programming course, this is probably one of the youngest program ;)
All The code is WTFPL -- http://en.wikipedia.org/wiki/WTFPL, except:
- all code in BGI which I included only because some of the graphics stuff probably won't work. This code is (C) by "Thomas Design 1985"
- The code in SNIPP are various pascal snippets, (C) by those who are mentioned in the snippets.