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Some very old pascal code I wrote during my very early days.

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OLD SH*T

Author: Stefan Eletzhofer
Date: 1995 or so

Abstract

This repository contains some very old borland pascal code I wrote back in my very early days. This was all prior to my "real" education in computer science, so keep your brown paper bags ready ... :)

Contents

3D
Early 3D graphics experiments.
BGI
SuperVGA BGI driver by Thomas Design, see below
BIN
I have no idea, sorry.
COREWARS
A core wars implementation
FINITEL
Some experiment for a physics simulation.
GAUSS
A gauss solver.
LAGERBER
A simple mechanics solver.
LIB
Some libraries.
LOGIK
A logic simulator.
PARTIKEL
A particle system.
QBIST
A graphics demo program, most probably inspired by Scientific American "Computer Fun" series articles.
QUELL
Some implementations for "Computer Kurzweil" problems
RAY
A ray tracer.
REC_TRA
Another ray tracer.
SNIPP
Pascal snippets, not coede by me, but in PD.
SYMB
Mostly empty :)
UNITS
Contains a SVGA driver unit -- probably derived work.
UBUNGEN
Contains one assignment solution from my first programming course, this is probably one of the youngest program ;)

License

All The code is WTFPL -- http://en.wikipedia.org/wiki/WTFPL, except:

  • all code in BGI which I included only because some of the graphics stuff probably won't work. This code is (C) by "Thomas Design 1985"
  • The code in SNIPP are various pascal snippets, (C) by those who are mentioned in the snippets.

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Some very old pascal code I wrote during my very early days.

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