Skip to content

Commit

Permalink
Screenshot
Browse files Browse the repository at this point in the history
  • Loading branch information
seletz committed Jan 8, 2024
1 parent 5b5b034 commit dd89e72
Show file tree
Hide file tree
Showing 3 changed files with 4 additions and 0 deletions.
1 change: 1 addition & 0 deletions .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -15,3 +15,4 @@ build
**/CTestTestfile.cmake
**/Makefile
**/CMakeScripts
/.DS_Store
Binary file added assets/screenshot.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
3 changes: 3 additions & 0 deletions readme.md
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,8 @@ on hot-reloading at the moment.

The graphics part is done using [Raylib](https://www.raylib.com).

![](assets/screenshot.png)

[![build](https://github.com/seletz/raylib-hot-code-reload-c-example/actions/workflows/cmake-single-platform.yml/badge.svg)](https://github.com/seletz/raylib-hot-code-reload-c-example/actions/workflows/cmake-single-platform.yml)

## Why?
Expand All @@ -24,6 +26,7 @@ to reload the **logic** of the game and test it with a given
game state. Often enough we can't fully serialise and reload
game state from/to disk.


## How It Works

The "game" is split into two parts. A main executable and a
Expand Down

0 comments on commit dd89e72

Please sign in to comment.