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Use glow instead of gl_generator for GL/GLES bindings #197

Use glow instead of gl_generator for GL/GLES bindings

Use glow instead of gl_generator for GL/GLES bindings #197

Triggered via pull request November 20, 2024 17:00
Status Failure
Total duration 1h 1m 9s
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Run `rustfmt`
Process completed with exit code 1.
Build (windows-latest, aarch64-pc-windows-msvc, stable)
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Build (windows-latest, --features 'chains sm-angle-builtin', stable, default)
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Build (windows-latest, stable, default)
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Build (macos-latest, stable, default)
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Build (macos-latest, stable, --features 'chains sm-raw-window-handle-05', default)
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Build (macos-latest, stable, --features 'chains sm-raw-window-handle-06', default)
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Build (ubuntu-22.04, aarch64-unknown-linux-ohos, stable)
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Build (ubuntu-22.04, arm-linux-androideabi, stable)
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Build (ubuntu-22.04, --features 'sm-x11 sm-wayland-default', stable, default)
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Build (ubuntu-22.04, stable, default)
Process completed with exit code 101.
Build (ubuntu-22.04, stable, --features 'chains sm-raw-window-handle-05', default)
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Build (ubuntu-22.04, stable, --features 'chains sm-raw-window-handle-06', default)
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Result
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