Ci improvments #19752
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3 errors, 1 warning, and 10 notices
Run Tests:
code/modules/unit_tests/icons/inhands.dm#L87
Missing right inhand sprite for /obj/item/toy/sword in 'icons/mob/inhands/weapons/swords_righthand.dmi'.
item_state = "sword"
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Run Tests
FAIL /datum/unit_test/defined_item_states 0.7s
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Run Tests
Process completed with exit code 1.
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The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Run Tests:
code/modules/unit_tests/icons/inhands.dm#L83
Missing inhand sprites for /obj/item/gun/energy/e_gun/turret in both 'icons/obj/guns/manufacturer/nanotrasen_sharplite/lefthand.dmi' & 'icons/obj/guns/manufacturer/nanotrasen_sharplite/righthand.dmi'.
item_state = "turretlaser"
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Run Tests:
code/modules/unit_tests/icons/inhands.dm#L83
Missing inhand sprites for /obj/item/gun/energy/e_gun/hos/brazil in both 'icons/obj/guns/manufacturer/nanotrasen_sharplite/lefthand.dmi' & 'icons/obj/guns/manufacturer/nanotrasen_sharplite/righthand.dmi'.
item_state = "hoslaser"
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Run Tests:
code/modules/unit_tests/icons/inhands.dm#L83
Missing inhand sprites for /obj/item/gun/energy/e_gun/hos/brazil/true in both 'icons/obj/guns/manufacturer/nanotrasen_sharplite/lefthand.dmi' & 'icons/obj/guns/manufacturer/nanotrasen_sharplite/righthand.dmi'.
item_state = "hoslaser"
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Run Tests:
code/modules/unit_tests/icons/inhands.dm#L83
Missing inhand sprites for /obj/item/gun/energy/e_gun/nuclear in both 'icons/obj/guns/manufacturer/nanotrasen_sharplite/lefthand.dmi' & 'icons/obj/guns/manufacturer/nanotrasen_sharplite/righthand.dmi'.
item_state = "nucgun"
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Run Tests:
code/modules/unit_tests/icons/inhands.dm#L83
Missing inhand sprites for /obj/item/gun/energy/e_gun/advtaser/mounted in both 'icons/obj/guns/manufacturer/nanotrasen_sharplite/lefthand.dmi' & 'icons/obj/guns/manufacturer/nanotrasen_sharplite/righthand.dmi'.
item_state = "armcannonstun4"
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Run Tests:
code/modules/unit_tests/icons/inhands.dm#L83
Missing inhand sprites for /obj/item/gun/energy/shrink_ray in both 'icons/mob/inhands/weapons/guns_lefthand.dmi' & 'icons/mob/inhands/weapons/guns_righthand.dmi'.
item_state = "shrink_ray"
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Run Tests:
code/modules/unit_tests/icons/inhands.dm#L83
Missing inhand sprites for /obj/item/gun/energy/laser in both 'icons/mob/inhands/weapons/guns_lefthand.dmi' & 'icons/mob/inhands/weapons/guns_righthand.dmi'.
item_state = "laser"
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Run Tests:
code/modules/unit_tests/icons/inhands.dm#L83
Missing inhand sprites for /obj/item/gun/energy/laser/e40_laser_secondary in both 'icons/mob/inhands/weapons/guns_lefthand.dmi' & 'icons/mob/inhands/weapons/guns_righthand.dmi'.
item_state = "laser"
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Run Tests:
code/modules/unit_tests/icons/inhands.dm#L83
Missing inhand sprites for /obj/item/gun/energy/laser/empty_cell in both 'icons/mob/inhands/weapons/guns_lefthand.dmi' & 'icons/mob/inhands/weapons/guns_righthand.dmi'.
item_state = "laser"
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Run Tests:
code/modules/unit_tests/icons/inhands.dm#L83
Missing inhand sprites for /obj/item/gun/energy/laser/practice in both 'icons/mob/inhands/weapons/guns_lefthand.dmi' & 'icons/mob/inhands/weapons/guns_righthand.dmi'.
item_state = "laser"
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