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die
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Sadhorizon committed Oct 14, 2024
1 parent 776b668 commit 04f0ffe
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Showing 7 changed files with 5 additions and 22 deletions.
2 changes: 1 addition & 1 deletion code/game/objects/items/clown_items.dm
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/obj/item/soap/syndie
desc = "An untrustworthy bar of soap made of strong chemical agents that dissolve blood faster."
icon_state = "soapsyndie"
cleanspeed = 5 //faster than mop so it is useful for traitors who want to clean crime scenes
cleanspeed = 27 // ever so slightly better than NT

/obj/item/soap/omega
name = "omega soap"
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2 changes: 0 additions & 2 deletions code/game/objects/items/devices/multitool.dm
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Expand Up @@ -170,10 +170,8 @@
toolspeed = 0.5

/obj/item/multitool/syndie
name = "suspicious-looking multitool"
desc = "A darkened multitool with a matte finish and an ominous glowing screen."
icon_state = "multitool_syndie"
toolspeed = 0.5

/obj/item/multitool/old
desc = "Used for pulsing wires to test which to cut. This one looks... 'retro'. It wasn't recommended by doctors then and won't be recommended by doctors now."
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10 changes: 4 additions & 6 deletions code/game/objects/items/storage/toolbox.dm
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new /obj/item/stack/cable_coil(src,MAXCOIL,pickedcolor)

/obj/item/storage/toolbox/syndicate
name = "suspicious looking toolbox"
name = "black and red toolbox"
icon_state = "syndicate"
item_state = "toolbox_syndi"
force = 15
throwforce = 18
material_flags = NONE

/obj/item/storage/toolbox/syndicate/ComponentInitialize()
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/obj/item/storage/toolbox/syndicate/PopulateContents()
new /obj/item/screwdriver/nuke(src)
new /obj/item/wrench/syndie(src) //WS Edit - Cool Syndie Tools
new /obj/item/wrench/syndie(src)
new /obj/item/weldingtool/largetank(src)
new /obj/item/crowbar/syndie(src) //WS Begin - Cool Syndie Tools
new /obj/item/crowbar/syndie(src)
new /obj/item/wirecutters/syndie(src)
new /obj/item/multitool/syndie(src) //WS End
new /obj/item/multitool/syndie(src)
new /obj/item/clothing/gloves/color/yellow(src)

/obj/item/storage/toolbox/syndicate/empty
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4 changes: 0 additions & 4 deletions code/game/objects/items/theft_tools.dm
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//snowflake screwdriver, works as a key to start nuke theft, traitor only
/obj/item/screwdriver/nuke
name = "screwdriver"
desc = "A screwdriver with an ultra thin tip that's carefully designed to boost screwing speed."
// icon = 'icons/obj/nuke_tools.dmi' WS edit - better tool sprites
icon_state = "screwdriver_nuke"
item_state = "screwdriver_nuke"
toolspeed = 0.5
random_color = FALSE

/obj/item/paper/guides/antag/nuke_instructions
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3 changes: 0 additions & 3 deletions code/game/objects/items/tools/crowbar.dm
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Expand Up @@ -117,10 +117,7 @@
toolspeed = 0.5

/obj/item/crowbar/syndie
name = "suspicious-looking crowbar"
desc = "It has special counterweights that adjust to the amount of pressure put on it by using a complex array of springs and screws."
icon_state = "crowbar_syndie"
toolspeed = 0.5
force = 8

/obj/item/crowbar/old
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3 changes: 0 additions & 3 deletions code/game/objects/items/tools/wirecutters.dm
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Expand Up @@ -85,10 +85,7 @@
random_color = FALSE

/obj/item/wirecutters/syndie
name = "suspicious-looking wirecutters"
desc = "The blades of these wirecutters have suspiciously fine serrated teeth."
icon_state = "cutters_syndie"
toolspeed = 0.5
random_color = FALSE

/obj/item/wirecutters/old
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3 changes: 0 additions & 3 deletions code/game/objects/items/tools/wrench.dm
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Expand Up @@ -95,10 +95,7 @@
return ..()

/obj/item/wrench/syndie
name = "suspicious-looking wrench"
desc = "It's one of those fancy wrenches that you turn backward without twisting the bolt for faster action."
icon_state = "wrench_syndie"
toolspeed = 0.5

/obj/item/wrench/crescent
name = "crescent wrench"
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