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Static anomalies now require one of their safe approach methods rathe…
…r than ALL OF THEM (#2970) ## About The Pull Request To safely approach a static anomaly currently you need to be mindshielded wearing a research scanner deaf OR dead and deaf ## Why It's Good For The Game brain damage divine death blast ## Changelog :cl: fix: static anomalies can now be safely approached if mindshielded, wearing a research scanner, or deaf, not all three at the same time /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> --------- Signed-off-by: Theos <[email protected]>
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