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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> Resurrects #2595 from stale hell, with the requested adjustments. From the original PR: Changes the sprites of the prescription glasses, and prescription HUD glasses, to be more transparent with less varying colors. Also a semi port of yogstation13/Yogstation#19641 Additionally, brings over the thin prescription glasses from tgstation/tgstation#62145 ![take a closer look at those peepers](https://github.com/shiptest-ss13/Shiptest/assets/86762641/20f3b4dc-d00c-4dca-8b60-fe3ac1cd20fc) ## Why It's Good For The Game <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> I don't know about you, but I'd like to not have my character's eyes locked behind the eternal damnation that is mandatory opaque glasses. As the original author pointed out, it'll also help to make sunglasses huds and prescription huds a bit more visually distinct from one another. ## Changelog :cl: add: new pair of prescription glasses, now available in loadouts! imageadd: new transparent sprites for all prescription glasses imageadd: new transparent sprites for all prescription HUDs imageadd: new transparent sprite for the orange sunglasses /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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