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upon reflection let's keep crate behavior
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Skies-Of-Blue committed Jun 11, 2024
1 parent 7b62165 commit 19000ae
Showing 1 changed file with 0 additions and 2 deletions.
2 changes: 0 additions & 2 deletions code/game/objects/structures/crates_lockers/crates.dm
Original file line number Diff line number Diff line change
Expand Up @@ -35,8 +35,6 @@
return TRUE
if(!locatedcrate.opened) //otherwise, if the located crate is closed, allow entering
return TRUE
if(mover.movement_type & FLOATING)
return TRUE

/obj/structure/closet/crate/update_icon_state()
icon_state = "[initial(icon_state)][opened ? "open" : ""]"
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