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Syndicate tools and soap are no longer better. (#3556)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request - syndicate soap clean speed swapped from 5 to 27 (1 better than NT soap, because I find that funny). Also it's uses are tripled. - "suspicious toolbox" renamed to "black and red toolbox", lost it's damage buff. - syndicate tools have lost the "suspicious" names, their descriptions, and their toolspeed buff. <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game Cruft. Syndi items were better on stations because of rarity. On shiptest, it feels kinda weird to map those in knowing they are just upgrades. Soap is especially awkward in that regard. <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: tweak: Syndicate soap is now in-line with NT soap. del: Syndicate tools are no longer faster. They are just reskinned normal tools now. del: Syndicate toolbox lost it's damage buff. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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