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Mechening Part 2: Marauder And Seraph (#3049)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request This PR resprites the final two missing mechs needed to be resprited (No, the HONK and Reticence do not count), and makes the Mauler also match the style. The Dark Gygax has also been touched up to match the new palette. The sprites were made by INFRARED_BARON. ![image](https://github.com/shiptest-ss13/Shiptest/assets/77556824/95a548c2-311c-4f5b-99a7-098689c87719) ### This PR was authored with the consent of the original artist. <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game Now all mechs are up to date! Let's just ignore the crafting parts... For now. Tee hee. <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: INFRARED_BARON imageadd: All mechs have been successfully resprited, including the Mauler, Marauder and Seraph now! /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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