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Update code/game/objects/effects/forcefields.dm
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Co-authored-by: tmtmtl30 <[email protected]>
Signed-off-by: FalloutFalcon <[email protected]>
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FalloutFalcon and tmtmtl30 authored Sep 30, 2023
1 parent ae8edda commit 36853d1
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion code/game/objects/effects/forcefields.dm
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@
CanAtmosPass = ATMOS_PASS_DENSITY
var/timeleft = 300 //Set to 0 for permanent forcefields (ugh)

/obj/effect/forcefield/Initialize(mapload, reac_volume)
/obj/effect/forcefield/Initialize(mapload, new_timeleft)
. = ..()
//used to change the time for forcewine
if(reac_volume)

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undefined var: "reac_volume"
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