Skip to content

Commit

Permalink
skhrinks gun cases (#3481)
Browse files Browse the repository at this point in the history
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request
i put it in the washing machine for too long 


![image](https://github.com/user-attachments/assets/e91b4291-0ce3-4149-aa73-1d3f76a95529)

## Changelog

:cl:
imageadd: Shrunk down the sprite of guncases
/:cl:

<!-- Both :cl:'s are required for the changelog to work! You can put
your name to the right of the first :cl: if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
  • Loading branch information
thgvr authored Oct 6, 2024
1 parent 608589a commit 3ce983e
Show file tree
Hide file tree
Showing 3 changed files with 3 additions and 5 deletions.
8 changes: 3 additions & 5 deletions code/game/objects/items/storage/guncases.dm
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
/obj/item/storage/guncase
name = "gun case"
desc = "A large box designed for holding firearms and magazines safely."
icon = 'icons/obj/guncase_48x32.dmi'
icon_state = "riflecase"
icon = 'icons/obj/guncase.dmi'
icon_state = "guncase"
item_state = "infiltrator_case"
force = 12
throwforce = 12
Expand All @@ -14,7 +14,6 @@
drop_sound = 'sound/items/handling/toolbox_drop.ogg'
pickup_sound = 'sound/items/handling/toolbox_pickup.ogg'


/obj/item/storage/guncase/ComponentInitialize()
. = ..()
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
Expand All @@ -38,7 +37,6 @@
/obj/item/storage/guncase/absolution/PopulateContents()
new /obj/item/gun/ballistic/shotgun/flamingarrow/absolution/no_mag(src)


/obj/item/storage/guncase/skm
/obj/item/storage/guncase/skm/PopulateContents()
new /obj/item/gun/ballistic/automatic/assault/skm/no_mag(src)
Expand Down Expand Up @@ -101,7 +99,7 @@
name = "pistol case"
desc = "A large box designed for holding pistols and magazines safely."
icon = 'icons/obj/guncase.dmi'
icon_state = "pistolcase"
icon_state = "guncase"
item_state = "infiltrator_case"
force = 12
throwforce = 12
Expand Down
Binary file modified icons/obj/guncase.dmi
Binary file not shown.
Binary file removed icons/obj/guncase_48x32.dmi
Binary file not shown.

0 comments on commit 3ce983e

Please sign in to comment.