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FalloutFalcon committed Dec 30, 2024
1 parent 78a0874 commit 3d1e2ce
Showing 1 changed file with 61 additions and 4 deletions.
65 changes: 61 additions & 4 deletions code/modules/reagents/chemistry/reagents/trickwine_reagents.dm
Original file line number Diff line number Diff line change
Expand Up @@ -141,10 +141,20 @@
/datum/status_effect/trickwine/buff/ash
id = "ash_wine_buff"
trickwine_examine_text = "SUBJECTPRONOUN seems to be filled with energy and devotion. There eyes are dialated and they seem to be twitching."
message_apply_others = ""
message_apply_self = ""
message_remove_others = ""
message_remove_self = "

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OD1200: Expected '"' to end string
alert_desc = ""

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OD0012: Expected an expression

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OD0001: Expected end of object statement

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OD0001: Expected dedent

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OD0001: Expected end of object statement

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OD0000: Error recovery had to skip to code/modules/reagents/chemistry/reagents/trickwine_reagents.dm:150:1

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got '{"

/datum/status_effect/trickwine/debuff/ash
id = "ash_wine_debuff"
trickwine_examine_text = "SUBJECTPRONOUN seems to be covered in a thin layer of ash. They seem to be twitching and jittery."
message_apply_others = ""
message_apply_self = ""
message_remove_others = ""
message_remove_self = "

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OD1200: Expected '"' to end string
alert_desc = ""

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OD0012: Expected an expression

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OD0001: Expected end of object statement

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OD0001: Expected dedent

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OD0001: Expected end of object statement

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OD0000: Error recovery had to skip to code/modules/reagents/chemistry/reagents/trickwine_reagents.dm:159:1

/datum/status_effect/trickwine/debuff/ash/tick()
switch(pick("jitter", "dizzy", "drug"))
Expand Down Expand Up @@ -176,14 +186,25 @@

/datum/status_effect/trickwine/buff/ice
id = "ice_wine_buff"
trickwine_examine_text = ""
message_apply_others = ""
message_apply_self = ""
message_remove_others = ""
message_remove_self = "
alert_desc = ""

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OD0000: Error recovery had to skip to code/modules/reagents/chemistry/reagents/trickwine_reagents.dm:197:1
trait = TRAIT_NOFIRE

/datum/status_effect/trickwine/debuff/ice
id = "ice_wine_debuff"
trickwine_examine_text = ""
message_apply_others = ""
message_apply_self = ""
message_remove_others = ""
message_remove_self = "
alert_desc = ""

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OD0000: Error recovery had to skip to code/modules/reagents/chemistry/reagents/trickwine_reagents.dm:207:1
var/icon/cube

/datum/status_effect/trickwine/debuff/ice/on_apply()
walk(owner, 0) //stops them mid pathing even if they're stunimmunee
RegisterSignal(owner, COMSIG_MOVABLE_PRE_MOVE, PROC_REF(owner_moved))
owner.Paralyze(duration)
to_chat(owner, span_userdanger("You become frozen in a cube!"))
Expand Down Expand Up @@ -241,6 +262,12 @@

/datum/status_effect/trickwine/debuff/shock
id = "shock_wine_debuff"
trickwine_examine_text = ""
message_apply_others = ""
message_apply_self = ""
message_remove_others = ""
message_remove_self = "
alert_desc = ""

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OD0000: Error recovery had to skip to code/modules/reagents/chemistry/reagents/trickwine_reagents.dm:272:1

/datum/status_effect/trickwine/debuff/shock/tick()
if(rand(25))
Expand All @@ -253,7 +280,7 @@
boozepwr = 70
taste_description = "apple cut apart by tangy pricks"
glass_name = "Hearthflame"
glass_desc = "Fiery brew utilized by members of the Saint-Roumain Militia, engineered to heat the body and cauterize wounds. Goes out in a blaze of glory when thrown."
glass_desc = "A fiery brew utilized by members of the Saint-Roumain Militia, engineered to heat the body and cauterize wounds. Goes out in a blaze of glory when thrown."
breakaway_flask_icon_state = "baflaskhearthwine"
buff_effect = /datum/status_effect/trickwine/buff/hearth
debuff_effect = /datum/status_effect/trickwine/debuff/hearth
Expand All @@ -268,10 +295,22 @@

/datum/status_effect/trickwine/buff/hearth
id = "hearth_wine_buff"
trickwine_examine_text = ""
message_apply_others = ""
message_apply_self = ""
message_remove_others = ""
message_remove_self = "
alert_desc = ""

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OD0000: Error recovery had to skip to code/modules/reagents/chemistry/reagents/trickwine_reagents.dm:306:1
trait = TRAIT_RESISTCOLD

/datum/status_effect/trickwine/debuff/hearth
id = "hearth_wine_debuff"
trickwine_examine_text = ""
message_apply_others = ""
message_apply_self = ""
message_remove_others = ""
message_remove_self = "
alert_desc = ""

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OD0000: Error recovery had to skip to code/modules/reagents/chemistry/reagents/trickwine_reagents.dm:315:1

/datum/status_effect/trickwine/debuff/hearth/tick()
//owner.fire_act()
Expand All @@ -293,15 +332,23 @@

/datum/status_effect/trickwine/buff/force
id = "force_wine_buff"
trickwine_examine_text = ""
message_apply_others = "glows a dim grey aura."
message_apply_self = "You feel faster than lightning!"
message_remove_others = "'s aura fades away."
message_remove_self = "You feel sluggish."
alert_desc = ""
// No shrapnel seems useful
trait = TRAIT_PIERCEIMMUNE

/datum/status_effect/trickwine/debuff/force
id = "force_wine_debuff"
trickwine_examine_text = ""
message_apply_others = ""
message_apply_self = ""
message_remove_others = ""
message_remove_self = "
alert_desc = ""

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OD0000: Error recovery had to skip to code/modules/reagents/chemistry/reagents/trickwine_reagents.dm:353:1

/datum/status_effect/trickwine/debuff/force/on_apply()
var/turf/turf = get_turf(owner)
Expand All @@ -327,6 +374,12 @@
#define MAX_REFLECTS 3
/datum/status_effect/trickwine/buff/prism
id = "prism_wine_buff"
trickwine_examine_text = ""
message_apply_others = ""
message_apply_self = ""
message_remove_others = ""
message_remove_self = "
alert_desc = ""

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OD0000: Error recovery had to skip to code/modules/reagents/chemistry/reagents/trickwine_reagents.dm:386:1
var/reflect_count = 0
var/recent_movement = FALSE

Expand Down Expand Up @@ -367,8 +420,12 @@

/datum/status_effect/trickwine/debuff/prism
id = "prism_wine_debuff"
message_apply_others = "seems weakend!"
message_remove_others = "has returned to normal!"
trickwine_examine_text = ""
message_apply_others = ""
message_apply_self = ""
message_remove_others = ""
message_remove_self = "
alert_desc = ""

/datum/status_effect/trickwine/debuff/prism/on_apply()
if(ishuman(owner))
Expand Down

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