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You can no longer phase through a flipped table. (#3284)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> Flipped tables had an issue where they didnt block movement properly from it's outward side, or it's inward if you flipped it while diagonal. Adds an extra proc to help check the directions and fixes the other checks so people can't occasionally phase directly through a flipped table. Also adds an examine hint to flipped tables on how to right them, and changes the span classes to macros ## Why It's Good For The Game <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> Bugfixes are good. ## Changelog :cl: add: Examine hints for flipped tables fix: You can no longer phase through a flipped table. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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