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Makes Plastic Flaps no longer airtight (#2969)
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## About The Pull Request
# You cannot tell me these fucking things are blocking the vacuum of
space.

![Baggage-Claim-Strip-Curtain-Kit-Shop-All-StripCurtaincom_500__00450](https://github.com/shiptest-ss13/Shiptest/assets/95449138/e9397556-db2f-4fac-aa05-5c4fa490ec93)
(Makes plastic flaps no longer block atmos and changes the name and desc
to match.)
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## Why It's Good For The Game
Players should not be able to construct a budget-tinyfan for 5 plastic
with only the caveat of having to crawl under it. Using these to cover
bay doors has been frowned upon for a while and it should have been
fixed when tinyfans were phased out.
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## Changelog

:cl:
del: Plastic flaps no longer block atmos
/:cl:

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Zevotech authored May 24, 2024
1 parent 48f28b3 commit 42bb236
Showing 1 changed file with 2 additions and 3 deletions.
5 changes: 2 additions & 3 deletions code/game/objects/structures/plasticflaps.dm
Original file line number Diff line number Diff line change
@@ -1,13 +1,12 @@
/obj/structure/plasticflaps
name = "airtight plastic flaps"
desc = "Heavy duty, airtight, plastic flaps. Definitely can't get past those. No way."
name = "plastic flaps"
desc = "Heavy duty plastic flaps. Definitely can't get past those. No way."
gender = PLURAL
icon = 'icons/obj/stationobjs.dmi'
icon_state = "plasticflaps"
armor = list("melee" = 100, "bullet" = 80, "laser" = 80, "energy" = 100, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 50, "acid" = 50)
density = FALSE
anchored = TRUE
CanAtmosPass = ATMOS_PASS_NO

/obj/structure/plasticflaps/opaque
opacity = TRUE
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