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Reduces ship spawn limit for everything to 1 (#3166)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Reduces the spawn limit for every ship to 1, and makes the default limit for new ships 1. ## Why It's Good For The Game Nearly every ship was already set to a limit of 1. Making it the default just saves time. Most of the handful of ships that still had a cap of 2- mudskipper, li tieguai, and delta, for instance - were ships that would just compete for pop or nudge each other out of their niche if double-spawned, and a greater variety of ships are available to accept players after existing ones fill up than there previously were. ## Changelog :cl: balance: reduced default ship spawn limit to 1. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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