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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> <details> <summary>The map (updated) (again) (now with buttons)</summary> <br> ![image](https://github.com/shiptest-ss13/Shiptest/assets/56049844/afe48b8c-2efd-4729-ac8b-d604b4d20b32) ![image](https://github.com/shiptest-ss13/Shiptest/assets/56049844/6d72f370-b9cf-4c31-9fee-ce08c531dda7) ![factory buttons](https://github.com/shiptest-ss13/Shiptest/assets/56049844/bf5bb601-62b4-4cba-9fc1-0ecc11ef9413) </details> This PR adds a new Lavaland ruin themed around Ramzi pirates raiding a Nanotrasen factory. Also adds indestructible titanium walls, and lavaland atmos subtype tiles for plating, rusted plating, concrete, white and dark tiles for use in the ruin. Increases the max safe temperature for the space syndicate simple mobs from 350 to 400. Turns out lavaland atmos can spawn hot enough they just start dying. The wall locker mapping helper caught some extra lockers on the Aegis, so I guess that's in here too. ## Why It's Good For The Game <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> New ruins are good and hopefully this is a good ruin ## Changelog :cl: add: Wrecked Factory ruin add: Indestructible titanium walls add: Lavaland atmos subtypes for plating, rusted plating, concrete, white and dark turfs balance: Syndicate Space Simple Mobs have their max temp increased tweak: Wall_lockers updatepaths on the Aegis code: Adds ruin to map_catalogue,txt, lavaland.dm and adds it to lavaland.dm areas /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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