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Remaps Wasteplanet Pandora Attempt 2 Electric Boogaloo (#2300)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Remaps wasteplanet_pandora to not be a tiny box with a one-way entry into a locked room with a pandora. The mysterious duplicate lines have been removed for good this time (I remembered to hit "Sync Changes") ![251871247-0c8241c1-58bf-4659-9218-7edbc9cff921](https://github.com/shiptest-ss13/Shiptest/assets/95449138/59306688-aa99-48bc-8f39-c1d8af2526ac) ![251876112-825e3f5a-4389-4bcd-99cf-49d05e821b4f](https://github.com/shiptest-ss13/Shiptest/assets/95449138/ce8bbfd2-eee6-4cd6-9eb2-401841f53b22) <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game A ruin that is just a box with a one way portal into an arena with a dangerous enemy and no loot just ain't right. Hopefully this map can act as an example of what to do with megafauna/elite "boss" ruins. <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: add: Remapped wasteplanet_pandora.dmm /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> --------- Signed-off-by: zevo <[email protected]> Co-authored-by: Bjarl <[email protected]> Co-authored-by: spockye <[email protected]>
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