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## To-do - [x] Rotate the Komodo - [x] Armory Nerf - [x] Medical Nerf ## About The Pull Request This PR: - Fixes various issues with stacked and floating wallmounts on the Komodo. - Adds a refueling system for the plasma and air tanks. - Nerfs the power generators. - Removes the ORM. - Moves light switches to more convenient locations. - Removes the NanoMed and re-organises medical slightly. - Removes the Bulldog, SRM pistol, Syndicate Derringer, and Infiltrator Rifle. - Adds a Stechkin and 357. Revolver for the Sergeant and Captain, respectively. - Removes the Security RnD kit. - Trims the Bartender's locker slightly, including the shotgun, which they had for some reason. - Adds a Peacekeeping locker to the armory. - Removes the engineering vendor. - Gets a little silly with it. ## Screenshots ![666675ed82834ce45b843cf92cdcbe93](https://github.com/shiptest-ss13/Shiptest/assets/118859017/7cb8ab2f-3ea1-48b9-ace1-bab64bd05ac8) ![image](https://github.com/shiptest-ss13/Shiptest/assets/118859017/bc5bb9f0-3e8c-4fc7-b5ef-f4746ec70d08) ![image](https://github.com/shiptest-ss13/Shiptest/assets/118859017/d32a0ea6-8eae-41e3-b7ad-aaf7e0d54603) ## Changelog 🆑 tweak: The Komodo has been tweaked, including some nerfs and wallmount fixes. /🆑
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