Skip to content

Commit

Permalink
Merge branch 'master' into radios
Browse files Browse the repository at this point in the history
  • Loading branch information
Anticept authored Apr 21, 2024
2 parents 3d3b6e7 + cd0528e commit 5e6231a
Show file tree
Hide file tree
Showing 267 changed files with 3,420 additions and 4,159 deletions.
5 changes: 1 addition & 4 deletions _maps/RandomRuins/BeachRuins/beach_ancient_ruin.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -374,11 +374,8 @@
},
/obj/item/gun/energy/lasercannon{
pixel_y = 5;
pin = /obj/item/firing_pin
},
/obj/item/gun/energy/lasercannon{
pin = /obj/item/firing_pin
},
/obj/item/gun/energy/lasercannon,
/obj/effect/turf_decal/industrial/hatch,
/turf/open/floor/plasteel/mono,
/area/ruin/beach/complex)
Expand Down
46 changes: 12 additions & 34 deletions _maps/RandomRuins/BeachRuins/beach_crashed_starwalker.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -89,10 +89,8 @@
dir = 4;
color = "#808080"
},
/obj/structure/closet/wall/red{
dir = 8;
/obj/structure/closet/wall/red/directional/east{
name = "armory locker";
pixel_x = 28;
req_one_access_txt = "1"
},
/obj/item/storage/box/slugshot,
Expand Down Expand Up @@ -1151,10 +1149,8 @@
"sw" = (
/obj/effect/turf_decal/siding/wood/end,
/obj/effect/decal/cleanable/dirt/dust,
/obj/structure/closet/wall{
dir = 8;
icon_door = "grey_wall";
pixel_x = 28
/obj/structure/closet/wall/directional/east{
icon_door = "grey_wall"
},
/obj/item/flashlight/lantern{
pixel_x = 8
Expand Down Expand Up @@ -1471,10 +1467,7 @@
"wx" = (
/obj/structure/catwalk/over,
/obj/effect/decal/cleanable/dirt,
/obj/structure/closet/emcloset/wall{
dir = 4;
pixel_x = -28
},
/obj/structure/closet/emcloset/wall/directional/west,
/obj/machinery/atmospherics/pipe/simple/orange/hidden,
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4{
Expand Down Expand Up @@ -2012,10 +2005,7 @@
dir = 1
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2,
/obj/structure/closet/emcloset/wall{
dir = 4;
pixel_x = -28
},
/obj/structure/closet/emcloset/wall/directional/west,
/obj/item/skub{
pixel_x = -5;
pixel_y = 6
Expand Down Expand Up @@ -2121,10 +2111,8 @@
dir = 8;
color = "#808080"
},
/obj/structure/closet/wall/red{
dir = 4;
/obj/structure/closet/wall/red/directional/west{
name = "armory locker";
pixel_x = -28;
req_one_access_txt = "1"
},
/obj/item/storage/belt/military,
Expand Down Expand Up @@ -2425,10 +2413,7 @@
/area/overmap_encounter/planetoid/beachplanet/explored)
"KC" = (
/obj/structure/catwalk/over,
/obj/structure/closet/firecloset/wall{
dir = 4;
pixel_x = -28
},
/obj/structure/closet/firecloset/wall/directional/west,
/obj/effect/decal/cleanable/dirt/dust,
/obj/effect/decal/cleanable/dirt,
/obj/structure/cable/yellow{
Expand Down Expand Up @@ -2766,7 +2751,7 @@
/obj/effect/decal/cleanable/blood/old{
icon_state = "gib2-old"
},
/obj/structure/chair/comfy/black{
/obj/structure/chair/comfy/grey/directional/south{
desc = "It looks incredibly comfy, and expensive. Theres a little note on the side, explaining how its made of %100 real cow skin.";
name = "Cowskin chair"
},
Expand Down Expand Up @@ -2841,10 +2826,8 @@
dir = 4;
color = "#A47449"
},
/obj/structure/closet/wall{
name = "uniform closet";
dir = 4;
pixel_x = -28
/obj/structure/closet/wall/directional/west{
name = "uniform closet"
},
/obj/effect/decal/cleanable/dirt,
/obj/structure/cable/yellow{
Expand Down Expand Up @@ -2947,10 +2930,7 @@
/turf/open/floor/plasteel/tech/grid,
/area/ruin/beach/starwalker)
"SS" = (
/obj/structure/closet/emcloset/wall{
dir = 8;
pixel_x = 32
},
/obj/structure/closet/emcloset/wall/directional/east,
/obj/item/stack/sticky_tape,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/pod,
Expand Down Expand Up @@ -3360,10 +3340,8 @@
dir = 6;
color = "#808080"
},
/obj/structure/closet/wall/red{
dir = 8;
/obj/structure/closet/wall/red/directional/east{
name = "armory locker";
pixel_x = 28;
req_one_access_txt = "1"
},
/obj/structure/railing,
Expand Down
10 changes: 4 additions & 6 deletions _maps/RandomRuins/BeachRuins/beach_fishing_hut.dmm
Original file line number Diff line number Diff line change
@@ -1,8 +1,6 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"ae" = (
/obj/structure/chair/sofa/left{
dir = 8
},
/obj/structure/chair/sofa/brown/left/directional/west,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/carpet,
/area/ruin/beach)
Expand Down Expand Up @@ -483,7 +481,7 @@
/turf/open/water/beach,
/area/overmap_encounter/planetoid/beachplanet/explored)
"sN" = (
/obj/structure/chair/sofa,
/obj/structure/chair/sofa/brown/directional/south,
/obj/machinery/light/small/directional/north{
light_color = "#694c12"
},
Expand Down Expand Up @@ -853,7 +851,7 @@
/turf/open/floor/plastic,
/area/ruin/beach)
"GP" = (
/obj/structure/chair/sofa/right,
/obj/structure/chair/sofa/brown/right/directional/south,
/obj/effect/decal/cleanable/cobweb,
/mob/living/simple_animal/hostile/pirate/melee{
faction = list("beach","pirate")
Expand Down Expand Up @@ -1136,7 +1134,7 @@
/turf/open/floor/wood,
/area/ruin/beach)
"Rh" = (
/obj/structure/chair/sofa/corner,
/obj/structure/chair/sofa/brown/corner/directional/south,
/mob/living/simple_animal/hostile/pirate/melee{
faction = list("beach","pirate")
},
Expand Down
14 changes: 4 additions & 10 deletions _maps/RandomRuins/BeachRuins/beach_float_resort.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -163,9 +163,7 @@
},
/area/ruin/beach/float_resort)
"dZ" = (
/obj/structure/chair/comfy/black{
dir = 1
},
/obj/structure/chair/comfy/grey/directional/north,
/turf/open/floor/wood{
light_range = 2
},
Expand Down Expand Up @@ -824,7 +822,7 @@
/turf/open/floor/plating,
/area/overmap_encounter/planetoid/beachplanet/explored)
"wn" = (
/obj/structure/chair/comfy/black,
/obj/structure/chair/comfy/grey/directional/south,
/turf/open/floor/wood{
light_range = 2
},
Expand Down Expand Up @@ -1178,9 +1176,7 @@
},
/area/overmap_encounter/planetoid/beachplanet/explored)
"Fk" = (
/obj/structure/chair/sofa/right{
dir = 4
},
/obj/structure/chair/sofa/brown/right/directional/east,
/obj/machinery/light/small/directional/west,
/turf/open/floor/wood{
light_range = 2
Expand Down Expand Up @@ -1313,9 +1309,7 @@
},
/area/ruin/beach/float_resort)
"Io" = (
/obj/structure/chair/sofa/left{
dir = 4
},
/obj/structure/chair/sofa/brown/left/directional/east,
/turf/open/floor/wood{
light_range = 2
},
Expand Down
4 changes: 2 additions & 2 deletions _maps/RandomRuins/BeachRuins/beach_knights_rest.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -35,7 +35,7 @@
/area/overmap_encounter/planetoid/beachplanet/explored)
"dF" = (
/obj/structure/mineral_door/iron,
/turf/open/floor/plasteel/stairs/medium{
/turf/open/floor/plasteel/stairs/mid{
dir = 4
},
/area/ruin/beachplanet/knight)
Expand Down Expand Up @@ -940,7 +940,7 @@
/area/overmap_encounter/planetoid/beachplanet/explored)
"ZS" = (
/obj/structure/mineral_door/iron,
/turf/open/floor/plasteel/stairs/medium{
/turf/open/floor/plasteel/stairs/mid{
dir = 8
},
/area/ruin/beachplanet/knight)
Expand Down
54 changes: 16 additions & 38 deletions _maps/RandomRuins/BeachRuins/beach_ocean_town.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -175,9 +175,7 @@
/obj/structure/railing{
dir = 8
},
/obj/structure/chair/comfy/brown{
dir = 8
},
/obj/structure/chair/comfy/orange/directional/west,
/turf/open/floor/carpet/black,
/area/ruin/beach/oceantown/bar)
"cy" = (
Expand Down Expand Up @@ -266,9 +264,7 @@
/turf/open/floor/plasteel/white,
/area/ruin/beach/oceantown/bar)
"dF" = (
/obj/structure/chair/sofa{
dir = 4
},
/obj/structure/chair/sofa/brown/directional/east,
/turf/open/floor/carpet/green,
/area/ruin/beach/oceantown/hotel)
"dL" = (
Expand Down Expand Up @@ -393,9 +389,7 @@
/turf/open/floor/plating/asteroid/sand/lit,
/area/overmap_encounter/planetoid/beachplanet/explored)
"eN" = (
/obj/structure/chair/sofa/corner{
dir = 1
},
/obj/structure/chair/sofa/brown/corner/directional/north,
/turf/open/floor/carpet/green,
/area/ruin/beach/oceantown/hotel)
"eV" = (
Expand Down Expand Up @@ -488,9 +482,7 @@
},
/area/overmap_encounter/planetoid/beachplanet/explored)
"fJ" = (
/obj/structure/chair/sofa/corner{
dir = 4
},
/obj/structure/chair/sofa/brown/corner/directional/east,
/turf/open/floor/carpet/green,
/area/ruin/beach/oceantown/hotel)
"fL" = (
Expand Down Expand Up @@ -708,7 +700,7 @@
/turf/open/floor/carpet,
/area/ruin/beach/oceantown/hotel)
"iv" = (
/obj/structure/chair/sofa/left,
/obj/structure/chair/sofa/brown/left/directional/south,
/turf/open/floor/carpet/green,
/area/ruin/beach/oceantown/hotel)
"iw" = (
Expand Down Expand Up @@ -1024,9 +1016,7 @@
},
/area/overmap_encounter/planetoid/beachplanet/explored)
"mJ" = (
/obj/structure/chair/sofa/right{
dir = 1
},
/obj/structure/chair/sofa/brown/right/directional/north,
/turf/open/floor/carpet/green,
/area/ruin/beach/oceantown/hotel)
"mR" = (
Expand Down Expand Up @@ -1395,9 +1385,7 @@
/turf/open/floor/plating/asteroid/sand/lit,
/area/overmap_encounter/planetoid/beachplanet/explored)
"sj" = (
/obj/structure/chair/sofa/right{
dir = 4
},
/obj/structure/chair/sofa/brown/right/directional/east,
/turf/open/floor/wood,
/area/ruin/beach/oceantown)
"sp" = (
Expand All @@ -1416,9 +1404,7 @@
/turf/open/floor/plasteel/mono,
/area/ruin/beach/oceantown)
"sr" = (
/obj/structure/chair/comfy/brown{
dir = 8
},
/obj/structure/chair/comfy/orange/directional/west,
/turf/open/floor/carpet/black,
/area/ruin/beach/oceantown/bar)
"sy" = (
Expand Down Expand Up @@ -1477,7 +1463,7 @@
/turf/open/floor/plasteel/tech,
/area/ruin/beach/oceantown)
"te" = (
/obj/structure/chair/sofa/left,
/obj/structure/chair/sofa/brown/left/directional/south,
/turf/open/floor/wood,
/area/ruin/beach/oceantown)
"ti" = (
Expand Down Expand Up @@ -1969,7 +1955,7 @@
/turf/open/floor/plasteel/dark,
/area/ruin/beach/oceantown/bar)
"zk" = (
/obj/structure/chair/sofa,
/obj/structure/chair/sofa/brown/directional/south,
/turf/open/floor/wood,
/area/ruin/beach/oceantown)
"zl" = (
Expand Down Expand Up @@ -2903,9 +2889,7 @@
/turf/open/floor/plasteel,
/area/ruin/beach/oceantown/bar)
"IU" = (
/obj/structure/chair/sofa/left{
dir = 4
},
/obj/structure/chair/sofa/brown/left/directional/east,
/turf/open/floor/wood,
/area/ruin/beach/oceantown)
"IX" = (
Expand Down Expand Up @@ -3563,7 +3547,7 @@
},
/area/overmap_encounter/planetoid/beachplanet/explored)
"PE" = (
/obj/structure/chair/sofa/right,
/obj/structure/chair/sofa/brown/right/directional/south,
/turf/open/floor/wood,
/area/ruin/beach/oceantown)
"PF" = (
Expand Down Expand Up @@ -3729,9 +3713,7 @@
/turf/open/floor/plating,
/area/overmap_encounter/planetoid/beachplanet/explored)
"Sv" = (
/obj/structure/chair/comfy/brown{
dir = 4
},
/obj/structure/chair/comfy/orange/directional/east,
/turf/open/floor/carpet/black,
/area/ruin/beach/oceantown/bar)
"Sy" = (
Expand Down Expand Up @@ -3769,9 +3751,7 @@
/turf/open/floor/plasteel/patterned/grid,
/area/ruin/beach/oceantown/shop)
"SY" = (
/obj/structure/chair/comfy/brown{
dir = 1
},
/obj/structure/chair/comfy/orange/directional/north,
/turf/open/floor/carpet/black,
/area/ruin/beach/oceantown/bar)
"Tj" = (
Expand Down Expand Up @@ -4012,9 +3992,7 @@
/turf/open/floor/plasteel/dark,
/area/ruin/beach/oceantown)
"VZ" = (
/obj/structure/chair/sofa{
dir = 4
},
/obj/structure/chair/sofa/brown/directional/east,
/turf/open/floor/wood,
/area/ruin/beach/oceantown)
"Wd" = (
Expand Down Expand Up @@ -4274,7 +4252,7 @@
/turf/open/floor/wood,
/area/ruin/beach/oceantown/hotel)
"Zr" = (
/obj/structure/chair/comfy/brown,
/obj/structure/chair/comfy/orange/directional/south,
/turf/open/floor/carpet/black,
/area/ruin/beach/oceantown/bar)
"Zy" = (
Expand Down
Loading

0 comments on commit 5e6231a

Please sign in to comment.