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## About The Pull Request With a PGF ship on the horizon, i have edited the PGF gun stats to be more practical, after I ran a event one time and realized the guns weren't very good against the 'inferior' frontier ballistics. This also adds a PGF sidearm after cole asked me to. Changes: - Regular gunsword is balanced more like a SMG and is normal sized now. 30 shots per cell unless its the civillian variant, which has less shots. Only the PGF variant has full-auto - Both regular gunswords have a disable mode on request of cole. Disablers have 20% AP now. The disable mode is semi-auto only. - Riflesword is more balanced like an AR and is bulky sized now, letting it fit into suit slots. It also has a DMR mode. 20 shots for the AR mode and 10 shots for the DMR mode. Only the AR mode is full auto. - Adds a Marksman version of the Riflesword, slower to wield and walk with, but has a scope. Meant for ERTs rather than be available to players ## Why It's Good For The Game Makes the PGF and Kalixcis firearms more fleshed out and unique. Also lorema requests, tada! Also in additions should make use of disablers less salt-inducing ![image](https://github.com/shiptest-ss13/Shiptest/assets/58402542/9e1bc3da-3fbb-41d6-8ded-f18e1462bc6e) ## Changelog :cl: ryerice add: Adds a PGF sidearm add: Adds a PGF Marksman rifle balance: In general, the PGF weapons have been buffed, but also re balanced somewhat fix: All the PGF weapons should be correctly sized now /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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